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1 주 전 | |
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.vscode | 1 주 전 | |
Core | 1 주 전 | |
Platforms | 1 주 전 | |
GameComponents.sln | 1 주 전 | |
README.md | 1 주 전 |
This project demonstrates a cross-platform MonoGame 3.8.* sample, structured for modern .NET 8+ development. It supports Windows, DesktopGL, Android, and iOS platforms, using a clean separation of shared and platform-specific code.
/Core # Shared game logic and components
/Platforms/Windows # Windows-specific entry point and project
/Platforms/Desktop # DesktopGL-specific entry point and project
/Platforms/Android # Android-specific entry point, manifest, and project
/Platforms/iOS # iOS-specific entry point, Info.plist, and project
/Content # Pre-built .xnb content files
GameComponents.sln
.dotnet run --project Platforms/Windows/GameComponents.Windows.csproj
dotnet run --project Platforms/Desktop/GameComponents.DesktopGL.csproj
dotnet build Platforms/Android/GameComponents.Android.csproj
dotnet build Platforms/iOS/GameComponents.iOS.csproj
.xnb
files in /Content
.Content.mgcb
is required./Core
and referenced by each platform project./Platforms/*
directories.dotnet restore
first.For more details, see the individual project files and platform directories.