Particle3DSample.Windows.csproj 5.3 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
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  9. <RootNamespace>Particle3DSample</RootNamespace>
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  44. <ItemGroup>
  45. <Reference Include="System" />
  46. <Reference Include="System.Xml" />
  47. <Reference Include="System.Core" />
  48. <Reference Include="System.Xml.Linq" />
  49. <Reference Include="System.Drawing" />
  50. </ItemGroup>
  51. <ItemGroup>
  52. <Content Include="..\CompiledContent\Windows\Content\Effects\ParticleEffect.xnb">
  53. <Link>Content\ParticleEffect.xnb</Link>
  54. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  55. </Content>
  56. <None Include="Info.plist">
  57. </None>
  58. </ItemGroup>
  59. <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
  60. <ItemGroup>
  61. <Compile Include="Program.cs" />
  62. <Compile Include="Game.cs" />
  63. <Compile Include="ParticleEmitter.cs" />
  64. <Compile Include="ParticleSystem.cs" />
  65. <Compile Include="ParticleVertex.cs" />
  66. <Compile Include="Projectile.cs" />
  67. </ItemGroup>
  68. <ItemGroup>
  69. <Content Include="Content\font.xnb">
  70. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  71. </Content>
  72. <Content Include="Content\ExplosionSettings.xml" />
  73. <Content Include="Content\ExplosionSmokeSettings.xml" />
  74. <Content Include="Content\FireSettings.xml" />
  75. <Content Include="Content\ProjectileTrailSettings.xml" />
  76. <Content Include="Content\SmokePlumeSettings.xml" />
  77. <Content Include="Content\checker.bmp" />
  78. <Content Include="Content\explosion.png" />
  79. <Content Include="Content\fire.png" />
  80. <Content Include="Content\font.spritefont" />
  81. <Content Include="Content\grid.x" />
  82. <Content Include="Content\smoke.png" />
  83. <Content Include="Game.ico" />
  84. <Content Include="Particle3DSample.png" />
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  94. <Content Include="Content\ExplosionSmokeSettings.xnb">
  95. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  96. </Content>
  97. <Content Include="Content\fire.xnb">
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  100. <Content Include="Content\FireSettings.xnb">
  101. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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  103. <Content Include="Content\grid.xnb">
  104. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  105. </Content>
  106. <Content Include="Content\ProjectileTrailSettings.xnb">
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  108. </Content>
  109. <Content Include="Content\smoke.xnb">
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  111. </Content>
  112. <Content Include="Content\SmokePlumeSettings.xnb">
  113. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  114. </Content>
  115. <Content Include="Content\explosion.xnb">
  116. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  117. </Content>
  118. </ItemGroup>
  119. <ItemGroup>
  120. <ProjectReference Include="..\..\MonoGame.Framework\MonoGame.Framework.WindowsGL.csproj">
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  122. <Name>MonoGame.Framework.WindowsGL</Name>
  123. </ProjectReference>
  124. <ProjectReference Include="ParticleSettings\ParticleSettings.Windows.csproj">
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