ParticleSettings.Windows.csproj 2.5 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <PropertyGroup>
  4. <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  5. <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
  6. <ProductVersion>10.0.0</ProductVersion>
  7. <SchemaVersion>2.0</SchemaVersion>
  8. <ProjectGuid>{3388FF68-6F15-4F36-B226-7823E5309E92}</ProjectGuid>
  9. <ProjectTypeGuids>{948B3504-5B70-4649-8FE4-BDE1FB46EC69};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
  10. <OutputType>Library</OutputType>
  11. <RootNamespace>ParticleSettingsWindows</RootNamespace>
  12. <AssemblyName>ParticleSettings</AssemblyName>
  13. </PropertyGroup>
  14. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
  15. <DebugSymbols>True</DebugSymbols>
  16. <DebugType>full</DebugType>
  17. <Optimize>False</Optimize>
  18. <OutputPath>bin\Debug</OutputPath>
  19. <DefineConstants>DEBUG</DefineConstants>
  20. <ErrorReport>prompt</ErrorReport>
  21. <WarningLevel>4</WarningLevel>
  22. <ConsolePause>False</ConsolePause>
  23. <EnableCodeSigning>False</EnableCodeSigning>
  24. <CreatePackage>False</CreatePackage>
  25. <EnablePackageSigning>False</EnablePackageSigning>
  26. <IncludeMonoRuntime>False</IncludeMonoRuntime>
  27. <UseSGen>False</UseSGen>
  28. </PropertyGroup>
  29. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
  30. <DebugType>none</DebugType>
  31. <Optimize>False</Optimize>
  32. <OutputPath>bin\Release</OutputPath>
  33. <ErrorReport>prompt</ErrorReport>
  34. <WarningLevel>4</WarningLevel>
  35. <ConsolePause>False</ConsolePause>
  36. <EnableCodeSigning>False</EnableCodeSigning>
  37. <CreatePackage>False</CreatePackage>
  38. <EnablePackageSigning>False</EnablePackageSigning>
  39. <IncludeMonoRuntime>False</IncludeMonoRuntime>
  40. <UseSGen>False</UseSGen>
  41. </PropertyGroup>
  42. <ItemGroup>
  43. <Reference Include="System" />
  44. <Reference Include="System.Xml" />
  45. <Reference Include="System.Core" />
  46. <Reference Include="System.Xml.Linq" />
  47. <Reference Include="System.Drawing" />
  48. </ItemGroup>
  49. <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
  50. <ItemGroup>
  51. <Compile Include="ParticleSettings.cs" />
  52. </ItemGroup>
  53. <ItemGroup>
  54. <ProjectReference Include="..\..\..\MonoGame.Framework\MonoGame.Framework.WindowsGL.csproj">
  55. <Project>{7DE47032-A904-4C29-BD22-2D235E8D91BA}</Project>
  56. <Name>MonoGame.Framework.WindowsGL</Name>
  57. </ProjectReference>
  58. </ItemGroup>
  59. </Project>