AdMob
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c48aa268a5
Great samples reorganizing, part 2
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%!s(int64=13) %!d(string=hai) anos |
Aiming
|
d91a66413b
First samples ported to PS Suite. Currently Aiming is the only one that works, as that does not use Spritefonts, but they all compile. Once spritefonts is implemented it should just work.
|
%!s(int64=13) %!d(string=hai) anos |
BackgroundThreadTester
|
7f179b1519
Go through and fix up MONOMAC compiler definitions so everything launch and let monodevelop add its new shit to all the mac project files
|
%!s(int64=13) %!d(string=hai) anos |
BatteryStatus
|
c48aa268a5
Great samples reorganizing, part 2
|
%!s(int64=13) %!d(string=hai) anos |
BookSourceCode
|
7f179b1519
Go through and fix up MONOMAC compiler definitions so everything launch and let monodevelop add its new shit to all the mac project files
|
%!s(int64=13) %!d(string=hai) anos |
BouncingBox
|
7f179b1519
Go through and fix up MONOMAC compiler definitions so everything launch and let monodevelop add its new shit to all the mac project files
|
%!s(int64=13) %!d(string=hai) anos |
CatapaultWars
|
c60b3dabff
Merge github.com:CartBlanche/MonoGame-Samples
|
%!s(int64=13) %!d(string=hai) anos |
CatapultNetWars
|
7f179b1519
Go through and fix up MONOMAC compiler definitions so everything launch and let monodevelop add its new shit to all the mac project files
|
%!s(int64=13) %!d(string=hai) anos |
ChaseAndEvade
|
7f179b1519
Go through and fix up MONOMAC compiler definitions so everything launch and let monodevelop add its new shit to all the mac project files
|
%!s(int64=13) %!d(string=hai) anos |
CollisionSample
|
edc7f91413
Added missing file. CollisionSample still doesn't run due to unimplemented BoundFrustrum API.
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%!s(int64=13) %!d(string=hai) anos |
Colored3DCube
|
7f179b1519
Go through and fix up MONOMAC compiler definitions so everything launch and let monodevelop add its new shit to all the mac project files
|
%!s(int64=13) %!d(string=hai) anos |
Draw2D
|
7f179b1519
Go through and fix up MONOMAC compiler definitions so everything launch and let monodevelop add its new shit to all the mac project files
|
%!s(int64=13) %!d(string=hai) anos |
GameComponents
|
c48aa268a5
Great samples reorganizing, part 2
|
%!s(int64=13) %!d(string=hai) anos |
GameStateManagement
|
c60b3dabff
Merge github.com:CartBlanche/MonoGame-Samples
|
%!s(int64=13) %!d(string=hai) anos |
GooCursor
|
7f179b1519
Go through and fix up MONOMAC compiler definitions so everything launch and let monodevelop add its new shit to all the mac project files
|
%!s(int64=13) %!d(string=hai) anos |
Graphics3DSample
|
3747785126
Fix some supporting files
|
%!s(int64=13) %!d(string=hai) anos |
HoneycombRush
|
7f179b1519
Go through and fix up MONOMAC compiler definitions so everything launch and let monodevelop add its new shit to all the mac project files
|
%!s(int64=13) %!d(string=hai) anos |
Input
|
c48aa268a5
Great samples reorganizing, part 2
|
%!s(int64=13) %!d(string=hai) anos |
InputReporter
|
7f179b1519
Go through and fix up MONOMAC compiler definitions so everything launch and let monodevelop add its new shit to all the mac project files
|
%!s(int64=13) %!d(string=hai) anos |
LensFlare
|
7356743ee6
Add some shiny 3D samples :D
|
%!s(int64=13) %!d(string=hai) anos |
MultiTouch
|
c48aa268a5
Great samples reorganizing, part 2
|
%!s(int64=13) %!d(string=hai) anos |
NetRumble
|
7f179b1519
Go through and fix up MONOMAC compiler definitions so everything launch and let monodevelop add its new shit to all the mac project files
|
%!s(int64=13) %!d(string=hai) anos |
NetworkPrediction
|
7f179b1519
Go through and fix up MONOMAC compiler definitions so everything launch and let monodevelop add its new shit to all the mac project files
|
%!s(int64=13) %!d(string=hai) anos |
NetworkStateManagement
|
7f179b1519
Go through and fix up MONOMAC compiler definitions so everything launch and let monodevelop add its new shit to all the mac project files
|
%!s(int64=13) %!d(string=hai) anos |
Orientation
|
c48aa268a5
Great samples reorganizing, part 2
|
%!s(int64=13) %!d(string=hai) anos |
Particle3DSample
|
7f179b1519
Go through and fix up MONOMAC compiler definitions so everything launch and let monodevelop add its new shit to all the mac project files
|
%!s(int64=13) %!d(string=hai) anos |
ParticleSample
|
7f179b1519
Go through and fix up MONOMAC compiler definitions so everything launch and let monodevelop add its new shit to all the mac project files
|
%!s(int64=13) %!d(string=hai) anos |
Peer2PeerMasterServer
|
8375696394
Reorganizes Tests, Samples and StarterKits
|
%!s(int64=13) %!d(string=hai) anos |
Peer2PeerSample
|
7f179b1519
Go through and fix up MONOMAC compiler definitions so everything launch and let monodevelop add its new shit to all the mac project files
|
%!s(int64=13) %!d(string=hai) anos |
PerPixelCollisionSample
|
7f179b1519
Go through and fix up MONOMAC compiler definitions so everything launch and let monodevelop add its new shit to all the mac project files
|
%!s(int64=13) %!d(string=hai) anos |
PerformanceMeasuring
|
7f179b1519
Go through and fix up MONOMAC compiler definitions so everything launch and let monodevelop add its new shit to all the mac project files
|
%!s(int64=13) %!d(string=hai) anos |
Primitives
|
7f179b1519
Go through and fix up MONOMAC compiler definitions so everything launch and let monodevelop add its new shit to all the mac project files
|
%!s(int64=13) %!d(string=hai) anos |
ReachGraphicsDemo
|
7356743ee6
Add some shiny 3D samples :D
|
%!s(int64=13) %!d(string=hai) anos |
ReachGraphicsDemoDataTypes
|
7356743ee6
Add some shiny 3D samples :D
|
%!s(int64=13) %!d(string=hai) anos |
RectangleCollisionSample
|
7f179b1519
Go through and fix up MONOMAC compiler definitions so everything launch and let monodevelop add its new shit to all the mac project files
|
%!s(int64=13) %!d(string=hai) anos |
RenderTarget2DSample
|
7f179b1519
Go through and fix up MONOMAC compiler definitions so everything launch and let monodevelop add its new shit to all the mac project files
|
%!s(int64=13) %!d(string=hai) anos |
RockRain
|
c48aa268a5
Great samples reorganizing, part 2
|
%!s(int64=13) %!d(string=hai) anos |
RolePlayingGame
|
7f179b1519
Go through and fix up MONOMAC compiler definitions so everything launch and let monodevelop add its new shit to all the mac project files
|
%!s(int64=13) %!d(string=hai) anos |
Sound
|
4c14526fd6
Great samples part 5
|
%!s(int64=13) %!d(string=hai) anos |
SpriteEffects
|
7f179b1519
Go through and fix up MONOMAC compiler definitions so everything launch and let monodevelop add its new shit to all the mac project files
|
%!s(int64=13) %!d(string=hai) anos |
SpriteFont
|
c48aa268a5
Great samples reorganizing, part 2
|
%!s(int64=13) %!d(string=hai) anos |
StarWarrior
|
7f179b1519
Go through and fix up MONOMAC compiler definitions so everything launch and let monodevelop add its new shit to all the mac project files
|
%!s(int64=13) %!d(string=hai) anos |
StateObjectWindows
|
3e205460c5
Great Samples reorganization, part 3
|
%!s(int64=13) %!d(string=hai) anos |
StencilsCratersTutorial
|
7356743ee6
Add some shiny 3D samples :D
|
%!s(int64=13) %!d(string=hai) anos |
Storage
|
c48aa268a5
Great samples reorganizing, part 2
|
%!s(int64=13) %!d(string=hai) anos |
Tetris
|
7f179b1519
Go through and fix up MONOMAC compiler definitions so everything launch and let monodevelop add its new shit to all the mac project files
|
%!s(int64=13) %!d(string=hai) anos |
TexturedQuad
|
7f179b1519
Go through and fix up MONOMAC compiler definitions so everything launch and let monodevelop add its new shit to all the mac project files
|
%!s(int64=13) %!d(string=hai) anos |
TiledSprites
|
7f179b1519
Go through and fix up MONOMAC compiler definitions so everything launch and let monodevelop add its new shit to all the mac project files
|
%!s(int64=13) %!d(string=hai) anos |
TouchGesture
|
c48aa268a5
Great samples reorganizing, part 2
|
%!s(int64=13) %!d(string=hai) anos |
TransformedCollisionSample
|
7f179b1519
Go through and fix up MONOMAC compiler definitions so everything launch and let monodevelop add its new shit to all the mac project files
|
%!s(int64=13) %!d(string=hai) anos |
UseCustomVertex
|
7f179b1519
Go through and fix up MONOMAC compiler definitions so everything launch and let monodevelop add its new shit to all the mac project files
|
%!s(int64=13) %!d(string=hai) anos |
VideoPlayer
|
7f179b1519
Go through and fix up MONOMAC compiler definitions so everything launch and let monodevelop add its new shit to all the mac project files
|
%!s(int64=13) %!d(string=hai) anos |
VirtualGamePad
|
c48aa268a5
Great samples reorganizing, part 2
|
%!s(int64=13) %!d(string=hai) anos |
Waypoint
|
c48aa268a5
Great samples reorganizing, part 2
|
%!s(int64=13) %!d(string=hai) anos |
XNA2DShaderExamples
|
7f179b1519
Go through and fix up MONOMAC compiler definitions so everything launch and let monodevelop add its new shit to all the mac project files
|
%!s(int64=13) %!d(string=hai) anos |
XNAPacMan
|
7f179b1519
Go through and fix up MONOMAC compiler definitions so everything launch and let monodevelop add its new shit to all the mac project files
|
%!s(int64=13) %!d(string=hai) anos |
.gitignore
|
7c08d383da
Edited .gitignore via GitHub
|
%!s(int64=14) %!d(string=hai) anos |
MonoGame.Samples.Android.sln
|
ea867529ba
Added CatapaultNetWars for Linux and Windows
|
%!s(int64=13) %!d(string=hai) anos |
MonoGame.Samples.Linux.sln
|
7c144e24e3
rename linux project file to CatapultNetWars
|
%!s(int64=13) %!d(string=hai) anos |
MonoGame.Samples.MacOS.sln
|
edc7f91413
Added missing file. CollisionSample still doesn't run due to unimplemented BoundFrustrum API.
|
%!s(int64=13) %!d(string=hai) anos |
MonoGame.Samples.PSSuite.sln
|
d91a66413b
First samples ported to PS Suite. Currently Aiming is the only one that works, as that does not use Spritefonts, but they all compile. Once spritefonts is implemented it should just work.
|
%!s(int64=13) %!d(string=hai) anos |
MonoGame.Samples.Windows.sln
|
2ea877f880
Great Samples reorganization, part 4
|
%!s(int64=13) %!d(string=hai) anos |
MonoGame.Samples.iOS.sln
|
c48aa268a5
Great samples reorganizing, part 2
|
%!s(int64=13) %!d(string=hai) anos |
README
|
90f6606dbf
first commit
|
%!s(int64=14) %!d(string=hai) anos |