2
0

Draw2D.PSMobile.csproj 2.8 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970
  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <PropertyGroup>
  4. <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  5. <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
  6. <ProductVersion>10.0.0</ProductVersion>
  7. <SchemaVersion>2.0</SchemaVersion>
  8. <ProjectGuid>{D46978DF-F83C-45A1-80CA-A9B578607B77}</ProjectGuid>
  9. <ProjectTypeGuids>{69878862-DA7D-4DC6-B0A1-50D8FAB4242F};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
  10. <OutputType>Exe</OutputType>
  11. <RootNamespace>MonoGame.Samples.Draw2D.PSSuite</RootNamespace>
  12. <AssemblyName>MonoGame.Samples.Draw2D.PSSuite</AssemblyName>
  13. </PropertyGroup>
  14. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
  15. <DebugSymbols>true</DebugSymbols>
  16. <DebugType>full</DebugType>
  17. <Optimize>false</Optimize>
  18. <OutputPath>bin\Debug</OutputPath>
  19. <DefineConstants>DEBUG;PSS</DefineConstants>
  20. <ErrorReport>prompt</ErrorReport>
  21. <WarningLevel>4</WarningLevel>
  22. <ConsolePause>false</ConsolePause>
  23. </PropertyGroup>
  24. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
  25. <DebugType>none</DebugType>
  26. <Optimize>true</Optimize>
  27. <OutputPath>bin\Release</OutputPath>
  28. <ErrorReport>prompt</ErrorReport>
  29. <WarningLevel>4</WarningLevel>
  30. <ConsolePause>false</ConsolePause>
  31. </PropertyGroup>
  32. <ItemGroup>
  33. <Reference Include="System" />
  34. <Reference Include="System.Xml" />
  35. <Reference Include="System.Core" />
  36. <Reference Include="Sce.PlayStation.Core" />
  37. </ItemGroup>
  38. <Import Project="$(MSBuildExtensionsPath)\Sce\Sce.Psm.CSharp.targets" />
  39. <ItemGroup>
  40. <Compile Include="FPSCounterComponent.cs" />
  41. <Compile Include="Game1.cs" />
  42. <Compile Include="main.cs" />
  43. </ItemGroup>
  44. <ItemGroup>
  45. <Folder Include="Content\" />
  46. </ItemGroup>
  47. <ItemGroup>
  48. <Content Include="Content\monogameicon.png">
  49. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  50. </Content>
  51. <Content Include="Content\monogameicon48x48.png">
  52. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  53. </Content>
  54. <Content Include="Content\purpleBall.xnb">
  55. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  56. </Content>
  57. <Content Include="Content\spriteFont1.xnb">
  58. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  59. </Content>
  60. </ItemGroup>
  61. <ItemGroup>
  62. <ProjectReference Include="..\..\MonoGame.Framework\MonoGame.Framework.PSMobile.csproj">
  63. <Project>{EA26E76F-FDFE-4A8C-B5A3-C3B5761E28F9}</Project>
  64. <Name>MonoGame.Framework.PSMobile</Name>
  65. </ProjectReference>
  66. </ItemGroup>
  67. <ItemGroup>
  68. <PsmMetadata Include="app.xml" />
  69. </ItemGroup>
  70. </Project>