A Collection of MonoGame Samples

Dominique Louis f6065972d9 RPG remove .idea files. 1 月之前
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AdMob 177b9c2f2c Ensure all projects have a .config directory. 1 月之前
Aiming 5a1fb288f4 Ensure all Core files have PreserveAsset set to all. 1 月之前
Audio3D 55014c4dca Audio3D - Changes so iOS builds. 1 月之前
BackgroundThreadTester 5a1fb288f4 Ensure all Core files have PreserveAsset set to all. 1 月之前
BatteryStatus 154ccc36e5 Better Way of having platform specific Battery Info. 1 月之前
BloomSample 5a1fb288f4 Ensure all Core files have PreserveAsset set to all. 1 月之前
BouncingBox 5a1fb288f4 Ensure all Core files have PreserveAsset set to all. 1 月之前
CatapultNetWars 177b9c2f2c Ensure all projects have a .config directory. 1 月之前
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ChaseAndEvade 5a1fb288f4 Ensure all Core files have PreserveAsset set to all. 1 月之前
CollisionSample 5a1fb288f4 Ensure all Core files have PreserveAsset set to all. 1 月之前
Colored3DCube 5a1fb288f4 Ensure all Core files have PreserveAsset set to all. 1 月之前
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Draw2D 5a1fb288f4 Ensure all Core files have PreserveAsset set to all. 1 月之前
FarseerPhysics 5a1fb288f4 Ensure all Core files have PreserveAsset set to all. 1 月之前
Flocking 5a1fb288f4 Ensure all Core files have PreserveAsset set to all. 1 月之前
GameComponents 5a1fb288f4 Ensure all Core files have PreserveAsset set to all. 1 月之前
GameDevelopmentbyExample 177b9c2f2c Ensure all projects have a .config directory. 1 月之前
GameStateManagement 5a1fb288f4 Ensure all Core files have PreserveAsset set to all. 1 月之前
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Graphics3DSample 5a1fb288f4 Ensure all Core files have PreserveAsset set to all. 1 月之前
HoneycombRush 177b9c2f2c Ensure all projects have a .config directory. 1 月之前
Input 403cf8d82a Input - Refactor to test iOs build. 1 月之前
InputReporter 177b9c2f2c Ensure all projects have a .config directory. 1 月之前
LensFlare 5a1fb288f4 Ensure all Core files have PreserveAsset set to all. 1 月之前
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MultiTouch 177b9c2f2c Ensure all projects have a .config directory. 1 月之前
NetRumble 177b9c2f2c Ensure all projects have a .config directory. 1 月之前
NetworkPrediction 177b9c2f2c Ensure all projects have a .config directory. 1 月之前
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Orientation 5a1fb288f4 Ensure all Core files have PreserveAsset set to all. 1 月之前
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Particle3DSample 177b9c2f2c Ensure all projects have a .config directory. 1 月之前
ParticleSample 177b9c2f2c Ensure all projects have a .config directory. 1 月之前
Peer2PeerSample 5a1fb288f4 Ensure all Core files have PreserveAsset set to all. 1 月之前
PerPixelCollisionSample 5a1fb288f4 Ensure all Core files have PreserveAsset set to all. 1 月之前
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Primitives 177b9c2f2c Ensure all projects have a .config directory. 1 月之前
ReachGraphicsDemo 5a1fb288f4 Ensure all Core files have PreserveAsset set to all. 1 月之前
RectangleCollisionSample 5a1fb288f4 Ensure all Core files have PreserveAsset set to all. 1 月之前
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RockRain 5a1fb288f4 Ensure all Core files have PreserveAsset set to all. 1 月之前
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ShadowMapping 5a1fb288f4 Ensure all Core files have PreserveAsset set to all. 1 月之前
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Sound 5a1fb288f4 Ensure all Core files have PreserveAsset set to all. 1 月之前
SpriteEffects 5a1fb288f4 Ensure all Core files have PreserveAsset set to all. 1 月之前
SpriteFont 8c10312e56 SpritFont - Refactor to build on iOS. 1 月之前
StarWarrior 5a1fb288f4 Ensure all Core files have PreserveAsset set to all. 1 月之前
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Storage 5a1fb288f4 Ensure all Core files have PreserveAsset set to all. 1 月之前
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README.md

MonoGame Samples

This repository contains a collection of cross-platform MonoGame samples and game projects. Each sample demonstrates different game development concepts, features, or genres. For detailed information about each sample, see the linked README in each sub-directory.


2D Samples

Project Description
2DShaderSample Custom 2D shader effects in MonoGame.
Aiming Aiming mechanics and input handling.
BouncingBox Simple physics sample with bouncing boxes.
CatapultWars Classic catapult game mechanics.
ChaseAndEvade AI sample showing chase and evade behaviors.
CollisionSample Collision detection techniques.
Draw2D Basic 2D drawing and sprite rendering.
FarseerPhysics Physics engine integration sample.
Flocking Flocking AI behaviors.
GameDevelopmentbyExample 4 2D samples from the "XNA Game Development by Example" book. Namely: AsteroidBeltAssault, FloodControl, GemstoneHunter, RobotRampage
GameStateManagement Sample for managing game states and screens.
GooCursor Custom cursor rendering and effects.
HoneycombRush Arcade-style honeycomb collection game.
Input Input handling for keyboard, mouse, and gamepad.
InputReporter Displays live input values for controllers.
MultiTouch Multi-touch input support.
PacMan Cross-platform Pac-Man clone.
ParticleSample Particle systems and effects.
Primitives Drawing primitive shapes (lines, points).
RectangleCollisionSample Rectangle collision detection.
RenderTarget2DSample Render-to-texture techniques.
RockRain Arcade-style falling rocks game.
RolePlayingGame RPG sample with tile engine and menus.
StarWarrior Classic space shooter sample.
TouchGesture Touch gesture and mouse support.
Waypoint AI navigation and waypoint sample.

3D Samples

Project Description
Audio3D 3D audio positioning and effects.
BloomSample Bloom post-processing effects.
Colored3DCube Renders a colored 3D cube.
Graphics3DSample Advanced 3D graphics techniques.
LensFlare Lens flare post-processing effects.
ReachGraphicsDemo Demonstrates Reach profile graphics features.
ShadowMapping Demonstrates shadow mapping techniques in 3D.
ShatterEffectSample 3D shatter effect demonstration.

Networking Samples

Project Description
CatapultNetWars Networked multiplayer catapult game.
MonoGame.Xna.Framework.Net Networking API compatibility sample.
NetRumble Networked multiplayer space shooter.
NetworkPrediction Networked gameplay prediction and synchronization.
Peer2PeerSample Peer-to-peer multiplayer tank game.

Miscellaneous Samples

Project Description
AdMob Integrate AdMob ads into a MonoGame project.
BackgroundThreadTester Using background threads in game logic.
BatteryStatus Battery status and power management.
CompiledContent Pre-built content files for other samples.
GameComponents Using and managing game components.
SamplesContentBuilder Build and load content assets using MonoGame's content pipeline.
Sound Cross-platform sound playback.

For platform-specific details, build instructions, and troubleshooting, see each sample's README.