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- using Android.App;
- using Android.Content.PM;
- using Android.OS;
- using Microsoft.Xna.Framework;
- namespace Audio3D.Android
- {
- [Activity(Label = "Audio3D", MainLauncher = true, ConfigurationChanges = ConfigChanges.Orientation | ConfigChanges.KeyboardHidden | ConfigChanges.ScreenSize, ScreenOrientation = ScreenOrientation.Landscape)]
- public class MainActivity : AndroidGameActivity
- {
- protected override void OnCreate(Bundle bundle)
- {
- base.OnCreate(bundle);
- var g = new Audio3DGame();
- SetContentView((g.Services.GetService(typeof(View))) as View);
- g.Run();
- }
- }
- }
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