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2 meses atrás | |
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| .. | ||
| .config | 2 meses atrás | |
| .vscode | 3 meses atrás | |
| Core | 3 meses atrás | |
| Platforms | 3 meses atrás | |
| FloodControl.sln | 3 meses atrás | |
| README.md | 3 meses atrás | |
This project contains the Flood Control game, modernized for MonoGame 3.8.* and .NET 8, with a clean cross-platform structure.
Core/ — Shared game logic and codePlatforms/Windows/ — Windows-specific project and entry pointPlatforms/Desktop/ — DesktopGL (cross-platform desktop) project and entry pointPlatforms/Android/ — Android project and entry pointPlatforms/iOS/ — iOS project and entry pointContent/ — Pre-built .xnb content files used directly by all platformsOpen FloodControl.sln and build/run the desired platform project (Windows, DesktopGL, Android, or iOS).
Use the built-in tasks and launch configurations:
Ctrl+Shift+B to build (choose the platform-specific build task)F5 to run (choose the platform-specific launch config: Windows, DesktopGL, Android, or iOS)This project was originally from the book XNA 4.0 Game Development by Example: Beginner's Guide by Kurt Jaegers (PACKT Publishing). See: http://www.packtpub.com/xna-4-0-game-development-by-example-beginners-guide/book