GameStateManagement.csproj 2.2 KB

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  1. <Project Sdk="Microsoft.NET.Sdk">
  2. <PropertyGroup>
  3. <OutputType>WinExe</OutputType>
  4. <TargetFramework>net9.0</TargetFramework>
  5. <RollForward>Major</RollForward>
  6. <PublishReadyToRun>false</PublishReadyToRun>
  7. <TieredCompilation>false</TieredCompilation>
  8. </PropertyGroup>
  9. <PropertyGroup>
  10. <Title>Game State Management</Title>
  11. <Product>Game State Management</Product>
  12. <Description>This sample shows how to manage the transitions between different menus and gameplay states.</Description>
  13. <Company>Microsoft</Company>
  14. <Copyright>Copyright © Microsoft 2007</Copyright>
  15. <Trademark></Trademark>
  16. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  17. </PropertyGroup>
  18. <ItemGroup>
  19. <PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.*" />
  20. <PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.*" />
  21. </ItemGroup>
  22. <ItemGroup>
  23. <ProjectReference Include="../../Core/GameStateManagement.Core.csproj" />
  24. </ItemGroup>
  25. <ItemGroup>
  26. <Content Include="..\..\..\CompiledContent\Windows\Content\Fonts\menufont.xnb" Link="Content\menufont.xnb">
  27. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  28. </Content>
  29. <Content Include="..\..\..\CompiledContent\Windows\Content\Fonts\gamefont.xnb" Link="Content\gamefont.xnb">
  30. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  31. </Content>
  32. <Content Include="..\..\..\CompiledContent\Windows\Content\Textures\blank.xnb" Link="Content\blank.xnb">
  33. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  34. </Content>
  35. <Content Include="..\..\..\CompiledContent\Windows\Content\Textures\background.xnb" Link="Content\background.xnb">
  36. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  37. </Content>
  38. <Content Include="..\..\..\CompiledContent\Windows\Content\Textures\gradient.xnb" Link="Content\gradient.xnb">
  39. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  40. </Content>
  41. </ItemGroup>
  42. <ItemGroup>
  43. <None Include="GameStateManagement.icns">
  44. <Link>$(AssemblyName).icns</Link>
  45. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  46. </None>
  47. </ItemGroup>
  48. </Project>