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2 bulan lalu | |
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| .. | ||
| .config | 2 bulan lalu | |
| .vscode | 2 bulan lalu | |
| Core | 2 bulan lalu | |
| Platforms | 2 bulan lalu | |
| Graphics3DSample.sln | 2 bulan lalu | |
| README.md | 2 bulan lalu | |
Graphics3DSample is a cross-platform 3D graphics demo built with MonoGame, showcasing animated models, lighting, textures, and interactive UI elements. The project is based on the Microsoft XNA Community Game Platform and demonstrates modern game development techniques using MonoGame.
Core/ — Shared game logic, models, animation, and UI componentsPlatforms/Windows/ — Windows-specific project filesPlatforms/Desktop/ — DesktopGL (cross-platform desktop) project filesPlatforms/Android/ — Android project filesPlatforms/iOS/ — iOS project filesContent/ — Game assets (textures, models, animations)Restore dependencies:
dotnet restore
Build:
dotnet build Platforms/Windows/Graphics3DSample.Windows.csproj
Run:
dotnet run --project Platforms/Windows/Graphics3DSample.Windows.csproj
Restore dependencies:
dotnet restore
Build:
dotnet build Platforms/Desktop/Graphics3DSample.DesktopGL.csproj
Run:
dotnet run --project Platforms/Desktop/Graphics3DSample.DesktopGL.csproj
Restore dependencies:
dotnet restore
Build:
dotnet build Platforms/Android/Graphics3DSample.Android.csproj
Deploy/run using your preferred Android deployment method (e.g., Visual Studio, device/emulator).
Restore dependencies:
dotnet restore
Build:
dotnet build Platforms/iOS/Graphics3DSample.iOS.csproj
Deploy/run using Xcode or your preferred iOS deployment method.
To clean all build outputs:
dotnet clean
Core/.Core/Content/ and referenced by each platform project.This project is based on the Microsoft XNA Community Game Platform sample code.