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2 månader sedan | |
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| .. | ||
| .config | 2 månader sedan | |
| .vscode | 2 månader sedan | |
| Core | 2 månader sedan | |
| Platforms | 2 månader sedan | |
| PacMan.sln | 2 månader sedan | |
| README.md | 2 månader sedan | |
This is a modernized, cross-platform MonoGame 3.8.* implementation of Pac-Man, supporting Windows, DesktopGL, Android, and iOS. Shared game logic is in /Core, with platform-specific entry points in /Platforms.
Windows:
dotnet build Platforms/Windows/PacMan.Windows.csproj
DesktopGL:
dotnet build Platforms/DesktopGL/PacMan.DesktopGL.csproj
Android:
dotnet build Platforms/Android/PacMan.Android.csproj
iOS:
dotnet build Platforms/iOS/PacMan.iOS.csproj
Windows:
dotnet run --project Platforms/Windows/PacMan.Windows.csproj
DesktopGL:
dotnet run --project Platforms/DesktopGL/PacMan.DesktopGL.csproj
.xnb files in the Content/ directory. The Content.mgcb file has not been updated yet..xnb format using the MonoGame Pipeline Tool.Content/Audio/YEPAudio.xgs), ensure the Content/ directory is copied to the output directory for each platform. You may need to update your .csproj files to copy the Content folder on build.Enjoy Pac-Man on your favorite platform!