Peer2Peer.csproj 1.1 KB

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  1. <Project Sdk="Microsoft.NET.Sdk">
  2. <PropertyGroup>
  3. <TargetFramework>net9.0-android</TargetFramework>
  4. <OutputType>Exe</OutputType>
  5. <RootNamespace>PeerToPeer</RootNamespace>
  6. <AssemblyName>Peer2PeerSample</AssemblyName>
  7. <AndroidApplication>true</AndroidApplication>
  8. <AndroidResgenFile>Resources\Resource.Designer.cs</AndroidResgenFile>
  9. <AndroidManifest>AndroidManifest.xml</AndroidManifest>
  10. <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
  11. <Nullable>disable</Nullable>
  12. <SupportedOSPlatformVersion>21</SupportedOSPlatformVersion>
  13. <AndroidUseAapt2>true</AndroidUseAapt2>
  14. </PropertyGroup>
  15. <ItemGroup>
  16. <PackageReference Include="MonoGame.Framework.Android" Version="3.8.*" />
  17. <PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.*" />
  18. <ProjectReference Include="..\..\Core\Peer2PeerSample.Core.csproj" />
  19. </ItemGroup>
  20. <ItemGroup>
  21. <Content Include="..\..\Core\Content\**\*.xnb" Link="Content\%(RecursiveDir)%(Filename)%(Extension)">
  22. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  23. </Content>
  24. </ItemGroup>
  25. </Project>