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- <?xml version="1.0" encoding="utf-8" ?>
- <XnaContent>
- <Asset Type="RolePlaying.Data.Monster">
- <Name>Bandit Guard</Name>
- <MapSprite>
- <TextureName>Characters\Warrior3IdleLeft</TextureName>
- <FrameDimensions>138 192</FrameDimensions>
- <FramesPerRow>6</FramesPerRow>
- <SourceOffset>69 125</SourceOffset>
- <Animations />
- </MapSprite>
- <CharacterClassContentName>Warrior</CharacterClassContentName>
- <CharacterLevel>5</CharacterLevel>
- <InitialEquipmentContentNames>
- <Item>Weapons\Claymore</Item>
- <Item>Armor\LeatherArmor</Item>
- <Item>Armor\HideShield</Item>
- <Item>Armor\LeatherBoots</Item>
- <Item>Armor\HideHelmet</Item>
- </InitialEquipmentContentNames>
- <Inventory>
- <Item>
- <ContentName>Items\MinorHealingPotion</ContentName>
- <Count>5</Count>
- </Item>
- </Inventory>
- <CombatSprite>
- <TextureName>Characters\Warrior3AttackLeft</TextureName>
- <FrameDimensions>288 192</FrameDimensions>
- <FramesPerRow>6</FramesPerRow>
- <SourceOffset>155 135</SourceOffset>
- <Animations />
- </CombatSprite>
- <DefendPercentage>30</DefendPercentage>
- <GearDrops>
- <Item>
- <GearName>Items\HealingPotion</GearName>
- <DropPercentage>60</DropPercentage>
- </Item>
- <Item>
- <GearName>Items\MinorHealingPotion</GearName>
- <DropPercentage>60</DropPercentage>
- </Item>
- <Item>
- <GearName>Armor\HideShield</GearName>
- <DropPercentage>10</DropPercentage>
- </Item>
- <Item>
- <GearName>Armor\LeatherArmor</GearName>
- <DropPercentage>10</DropPercentage>
- </Item>
- <Item>
- <GearName>Armor\LeatherBoots</GearName>
- <DropPercentage>10</DropPercentage>
- </Item>
- </GearDrops>
- </Asset>
- </XnaContent>
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