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- //-----------------------------------------------------------------------------
- // ScreenState.cs
- //
- // Microsoft XNA Community Game Platform
- // Copyright (C) Microsoft Corporation. All rights reserved.
- //-----------------------------------------------------------------------------
- namespace RolePlaying
- {
- /// <summary>
- /// Enum describes the screen transition state.
- /// </summary>
- public enum ScreenState
- {
- TransitionOn,
- Active,
- TransitionOff,
- Hidden,
- }
- }
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