|
|
пре 3 недеља | |
|---|---|---|
| .. | ||
| .config | пре 5 месеци | |
| .vscode | пре 5 месеци | |
| Core | пре 3 недеља | |
| Platforms | пре 3 недеља | |
| 2DShaderSample.sln | пре 5 месеци | |
| README.md | пре 5 месеци | |
This project demonstrates the use of 2D shaders in MonoGame 3.8.* across multiple platforms: Windows, DesktopGL, Android, and iOS. It uses pre-built .xnb content files and is structured for modern .NET 8 SDK-style projects.
/Core — Shared game logic and assets/Platforms/Windows — Windows-specific entry point and project/Platforms/DesktopGL — DesktopGL-specific entry point and project/Platforms/Android — Android-specific entry point and project/Platforms/iOS — iOS-specific entry point and projectContent.mgcb file is used; .xnb files are loaded directly.#if blocks.For more details, see the source code in each platform and the Core directory.