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- #region File description
- // --------------------------------------------------------------------------------------------------------------------
- // <copyright file="ExpirationSystem.cs" company="GAMADU.COM">
- // Copyright � 2013 GAMADU.COM. All rights reserved.
- //
- // Redistribution and use in source and binary forms, with or without modification, are
- // permitted provided that the following conditions are met:
- //
- // 1. Redistributions of source code must retain the above copyright notice, this list of
- // conditions and the following disclaimer.
- //
- // 2. Redistributions in binary form must reproduce the above copyright notice, this list
- // of conditions and the following disclaimer in the documentation and/or other materials
- // provided with the distribution.
- //
- // THIS SOFTWARE IS PROVIDED BY GAMADU.COM 'AS IS' AND ANY EXPRESS OR IMPLIED
- // WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
- // FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL GAMADU.COM OR
- // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
- // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
- // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
- // ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
- // NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
- // ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- //
- // The views and conclusions contained in the software and documentation are those of the
- // authors and should not be interpreted as representing official policies, either expressed
- // or implied, of GAMADU.COM.
- // </copyright>
- // <summary>
- // The expiration system.
- // </summary>
- // --------------------------------------------------------------------------------------------------------------------
- #endregion File description
- namespace StarWarrior.Systems
- {
- #region Using statements
- using System;
- using Artemis;
- using Artemis.Attributes;
- using Artemis.System;
- using StarWarrior.Components;
- #endregion
- /// <summary>The expiration system.</summary>
- [ArtemisEntitySystem]
- public class ExpirationSystem : EntityProcessingSystem
- {
- /// <summary>Initializes a new instance of the <see cref="ExpirationSystem" /> class.</summary>
- public ExpirationSystem()
- : base(Aspect.All(typeof(ExpiresComponent)))
- {
- }
- /// <summary>Override to implement code that gets executed when systems are initialized.</summary>
- public override void LoadContent()
- {
- }
- /// <summary>Processes the specified entity.</summary>
- /// <param name="entity">The entity.</param>
- public override void Process(Entity entity)
- {
- var expiresComponent = entity.GetComponent<ExpiresComponent>();
- if (expiresComponent != null)
- {
- float ms = TimeSpan.FromTicks(this.EntityWorld.Delta).Milliseconds;
- expiresComponent.ReduceLifeTime(ms);
- if (expiresComponent.IsExpired)
- {
- entity.Delete();
- }
- }
- }
- }
- }
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