Program.cs 321 B

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  1. using System;
  2. namespace Waypoint.DesktopGL
  3. {
  4. /// <summary>
  5. /// The main class for DesktopGL platform.
  6. /// </summary>
  7. public static class Program
  8. {
  9. [STAThread]
  10. static void Main()
  11. {
  12. using (var game = new WaypointGame())
  13. game.Run();
  14. }
  15. }
  16. }