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- <Project Sdk="Microsoft.NET.Sdk">
- <PropertyGroup>
- <TargetFramework>net9.0</TargetFramework>
- <OutputType>WinExe</OutputType>
- <RootNamespace>Waypoint.DesktopGL</RootNamespace>
- <AssemblyName>Waypoint</AssemblyName>
- <Nullable>enable</Nullable>
- <ImplicitUsings>enable</ImplicitUsings>
- </PropertyGroup>
- <ItemGroup>
- <ProjectReference Include="..\..\Core\Waypoint.Core.csproj" />
- </ItemGroup>
- <ItemGroup>
- <PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.*" />
- </ItemGroup>
- <ItemGroup>
- <Content Include="..\..\..\CompiledContent\Windows\Content\Fonts\HUDFont.xnb" Link="Content\HUDFont.xnb">
- <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
- </Content>
- <Content Include="..\..\..\CompiledContent\Windows\Content\Textures\tank.xnb" Link="Content\tank.xnb">
- <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
- </Content>
- <Content Include="..\..\..\CompiledContent\Windows\Content\Textures\circle.xnb" Link="Content\dot.xnb">
- <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
- </Content>
- <Content Include="..\..\..\CompiledContent\Windows\Content\Textures\cursor.xnb" Link="Content\cursor.xnb">
- <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
- </Content>
- </ItemGroup>
- <ItemGroup>
- <None Include="Waypoint.icns">
- <Link>$(AssemblyName).icns</Link>
- <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
- </None>
- </ItemGroup>
- </Project>
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