Aiming.iOS.csproj 4.8 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <PropertyGroup>
  4. <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  5. <Platform Condition=" '$(Platform)' == '' ">iPhoneSimulator</Platform>
  6. <ProductVersion>9.0.21022</ProductVersion>
  7. <SchemaVersion>2.0</SchemaVersion>
  8. <ProjectGuid>{E4C7960D-E564-4CD5-85D6-2B7B0B3DA5BA}</ProjectGuid>
  9. <ProjectTypeGuids>{6BC8ED88-2882-458C-8E55-DFD12B67127B};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
  10. <OutputType>Exe</OutputType>
  11. <RootNamespace>MonoGame.Samples.Aiming</RootNamespace>
  12. </PropertyGroup>
  13. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhoneSimulator' ">
  14. <DebugSymbols>True</DebugSymbols>
  15. <DebugType>full</DebugType>
  16. <Optimize>False</Optimize>
  17. <OutputPath>bin\iPhoneSimulator\Debug</OutputPath>
  18. <DefineConstants>DEBUG;IPHONE</DefineConstants>
  19. <ErrorReport>prompt</ErrorReport>
  20. <WarningLevel>4</WarningLevel>
  21. <MtouchDebug>True</MtouchDebug>
  22. <CodesignKey>iPhone Developer</CodesignKey>
  23. <MtouchLink>None</MtouchLink>
  24. <MtouchI18n />
  25. <AssemblyName>Aiming</AssemblyName>
  26. <MtouchUseArmv7>false</MtouchUseArmv7>
  27. </PropertyGroup>
  28. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhoneSimulator' ">
  29. <DebugType>none</DebugType>
  30. <Optimize>False</Optimize>
  31. <OutputPath>bin\iPhoneSimulator\Release</OutputPath>
  32. <ErrorReport>prompt</ErrorReport>
  33. <WarningLevel>4</WarningLevel>
  34. <CodesignKey>iPhone Developer</CodesignKey>
  35. <MtouchLink>None</MtouchLink>
  36. <DefineConstants>IPHONE</DefineConstants>
  37. <MtouchI18n />
  38. <AssemblyName>TiledSprites</AssemblyName>
  39. <MtouchUseArmv7>false</MtouchUseArmv7>
  40. <MtouchSdkVersion>3.0</MtouchSdkVersion>
  41. </PropertyGroup>
  42. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhone' ">
  43. <DebugSymbols>True</DebugSymbols>
  44. <DebugType>full</DebugType>
  45. <Optimize>False</Optimize>
  46. <OutputPath>bin\iPhone\Debug</OutputPath>
  47. <DefineConstants>DEBUG;IPHONE</DefineConstants>
  48. <ErrorReport>prompt</ErrorReport>
  49. <WarningLevel>4</WarningLevel>
  50. <MtouchDebug>True</MtouchDebug>
  51. <CodesignKey>iPhone Developer</CodesignKey>
  52. <MtouchLink>None</MtouchLink>
  53. <MtouchI18n />
  54. <AssemblyName>Waypoint</AssemblyName>
  55. <MtouchUseArmv7>false</MtouchUseArmv7>
  56. <MtouchSdkVersion>3.0</MtouchSdkVersion>
  57. </PropertyGroup>
  58. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhone' ">
  59. <DebugType>none</DebugType>
  60. <Optimize>False</Optimize>
  61. <OutputPath>bin\iPhone\Release</OutputPath>
  62. <ErrorReport>prompt</ErrorReport>
  63. <WarningLevel>4</WarningLevel>
  64. <CodesignKey>iPhone Developer</CodesignKey>
  65. <DefineConstants>IPHONE</DefineConstants>
  66. <AssemblyName>Waypoint</AssemblyName>
  67. <MtouchUseArmv7>false</MtouchUseArmv7>
  68. <MtouchSdkVersion>3.0</MtouchSdkVersion>
  69. </PropertyGroup>
  70. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Distribution|iPhone' ">
  71. <DebugType>none</DebugType>
  72. <Optimize>False</Optimize>
  73. <OutputPath>bin</OutputPath>
  74. <WarningLevel>4</WarningLevel>
  75. <CodesignKey>iPhone Developer</CodesignKey>
  76. <AssemblyName>MonoGame.Samples.Waypoint</AssemblyName>
  77. <MtouchI18n />
  78. <DefineConstants>IPHONE</DefineConstants>
  79. <MtouchUseArmv7>false</MtouchUseArmv7>
  80. <MtouchSdkVersion>3.0</MtouchSdkVersion>
  81. </PropertyGroup>
  82. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Distribution|iPhoneSimulator' ">
  83. <DebugType>none</DebugType>
  84. <Optimize>False</Optimize>
  85. <OutputPath>bin\Distribution</OutputPath>
  86. <WarningLevel>4</WarningLevel>
  87. <AssemblyName>MonoGameSamplesAiming</AssemblyName>
  88. </PropertyGroup>
  89. <ItemGroup>
  90. <Reference Include="System" />
  91. <Reference Include="System.Xml" />
  92. <Reference Include="System.Core" />
  93. <Reference Include="monotouch" />
  94. <Reference Include="OpenTK" />
  95. </ItemGroup>
  96. <ItemGroup>
  97. <Compile Include="Main.cs" />
  98. <Compile Include="AimingGame.cs" />
  99. </ItemGroup>
  100. <ItemGroup>
  101. <Folder Include="Content\" />
  102. </ItemGroup>
  103. <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
  104. <ItemGroup>
  105. <Content Include="Default.png">
  106. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  107. </Content>
  108. <Content Include="Content\spotlight.png">
  109. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  110. </Content>
  111. <Content Include="Content\cat.png">
  112. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  113. </Content>
  114. </ItemGroup>
  115. <ItemGroup>
  116. <None Include="GameThumbnail.png" />
  117. <None Include="Info.iOS.plist">
  118. <Link>Info.plist</Link>
  119. </None>
  120. </ItemGroup>
  121. </Project>