Main.cs 1014 B

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. #if IPHONE
  5. using MonoTouch.Foundation;
  6. using MonoTouch.UIKit;
  7. #endif
  8. namespace Aiming
  9. {
  10. #region Entry Point
  11. #if IPHONE
  12. [Register("AppDelegate")]
  13. class Program : UIApplicationDelegate
  14. {
  15. AimingGame game;
  16. public override void FinishedLaunching(UIApplication app)
  17. {
  18. // Fun begins..
  19. game = new AimingGame();
  20. game.Run();
  21. }
  22. /// <summary>
  23. /// The main entry point for the application.
  24. /// </summary>
  25. static void Main(string[] args)
  26. {
  27. UIApplication.Main(args, null, "AppDelegate");
  28. }
  29. }
  30. #else
  31. /// <summary>
  32. /// The main entry point for the application.
  33. /// </summary>
  34. static class Program
  35. {
  36. static void Main()
  37. {
  38. using (AimingGame game = new AimingGame())
  39. {
  40. game.Run();
  41. }
  42. }
  43. }
  44. #endif
  45. #endregion
  46. }