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- using System;
- using System.Collections.Generic;
- using System.Linq;
- #if IPHONE
- using MonoTouch.Foundation;
- using MonoTouch.UIKit;
- #endif
- namespace Aiming
- {
- #region Entry Point
- #if IPHONE
- [Register("AppDelegate")]
- class Program : UIApplicationDelegate
- {
- AimingGame game;
- public override void FinishedLaunching(UIApplication app)
- {
- // Fun begins..
- game = new AimingGame();
- game.Run();
- }
- /// <summary>
- /// The main entry point for the application.
- /// </summary>
- static void Main(string[] args)
- {
- UIApplication.Main(args, null, "AppDelegate");
- }
- }
- #else
- /// <summary>
- /// The main entry point for the application.
- /// </summary>
- static class Program
- {
- static void Main()
- {
- using (AimingGame game = new AimingGame())
- {
- game.Run();
- }
- }
- }
- #endif
- #endregion
- }
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