BloomSample.MacOS.csproj 5.6 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
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  62. <Reference Include="System" />
  63. <Reference Include="System.Xml" />
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  65. <Reference Include="System.Xml.Linq" />
  66. <Reference Include="System.Drawing" />
  67. <Reference Include="MonoMac" />
  68. </ItemGroup>
  69. <ItemGroup>
  70. <Compile Include="Main.cs" />
  71. <Compile Include="Properties\AssemblyInfo.cs" />
  72. <Compile Include="BloomComponent.cs" />
  73. <Compile Include="BloomSettings.cs" />
  74. <Compile Include="Game.cs" />
  75. </ItemGroup>
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  79. <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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  81. <ItemGroup>
  82. <Folder Include="Content\" />
  83. </ItemGroup>
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  86. <Link>Content\BloomCombine.xnb</Link>
  87. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  88. </Content>
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  91. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  92. </Content>
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  95. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  96. </Content>
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  103. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  104. </Content>
  105. <Content Include="..\CompiledContent\OSX\Content\Models\turret_alt_diff_tex_0.xnb">
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  107. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  108. </Content>
  109. <Content Include="..\CompiledContent\OSX\Content\Textures\sunset.xnb">
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  113. <Content Include="..\CompiledContent\OSX\Content\Fonts\HUDFont.xnb">
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  115. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  116. </Content>
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  118. <ItemGroup>
  119. <ProjectReference Include="..\..\ThirdParty\Lidgren.Network\Lidgren.Network.MacOS.csproj">
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