Resources.Designer.cs 22 KB

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  1. //------------------------------------------------------------------------------
  2. // <auto-generated>
  3. // This code was generated by a tool.
  4. // Runtime Version:4.0.30319.1
  5. //
  6. // Changes to this file may cause incorrect behavior and will be lost if
  7. // the code is regenerated.
  8. // </auto-generated>
  9. //------------------------------------------------------------------------------
  10. namespace CatapultGame {
  11. using System;
  12. /// <summary>
  13. /// A strongly-typed resource class, for looking up localized strings, etc.
  14. /// </summary>
  15. // This class was auto-generated by the StronglyTypedResourceBuilder
  16. // class via a tool like ResGen or Visual Studio.
  17. // To add or remove a member, edit your .ResX file then rerun ResGen
  18. // with the /str option, or rebuild your VS project.
  19. [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
  20. [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
  21. [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
  22. internal class Resources {
  23. private static global::System.Resources.ResourceManager resourceMan;
  24. private static global::System.Globalization.CultureInfo resourceCulture;
  25. [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
  26. internal Resources() {
  27. }
  28. /// <summary>
  29. /// Returns the cached ResourceManager instance used by this class.
  30. /// </summary>
  31. [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
  32. internal static global::System.Resources.ResourceManager ResourceManager {
  33. get {
  34. if (object.ReferenceEquals(resourceMan, null)) {
  35. global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("CatapultGame.Resources", typeof(Resources).Assembly);
  36. resourceMan = temp;
  37. }
  38. return resourceMan;
  39. }
  40. }
  41. /// <summary>
  42. /// Overrides the current thread's CurrentUICulture property for all
  43. /// resource lookups using this strongly typed resource class.
  44. /// </summary>
  45. [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
  46. internal static global::System.Globalization.CultureInfo Culture {
  47. get {
  48. return resourceCulture;
  49. }
  50. set {
  51. resourceCulture = value;
  52. }
  53. }
  54. /// <summary>
  55. /// Looks up a localized string similar to Back.
  56. /// </summary>
  57. internal static string Back {
  58. get {
  59. #if ANDROID
  60. return Android.App.Application.Context.Resources.GetString(CatapultWarsNet.Resource.String.Back);
  61. #else
  62. return ResourceManager.GetString("Back", resourceCulture);
  63. #endif
  64. }
  65. }
  66. /// <summary>
  67. /// Looks up a localized string similar to Are you sure you want to end this session?.
  68. /// </summary>
  69. internal static string ConfirmEndSession {
  70. get {
  71. #if ANDROID
  72. return Android.App.Application.Context.Resources.GetString(CatapultWarsNet.Resource.String.ConfirmEndSession);
  73. #else
  74. return ResourceManager.GetString("ConfirmEndSession", resourceCulture);
  75. #endif
  76. }
  77. }
  78. /// <summary>
  79. /// Looks up a localized string similar to Are you sure you want to exit this sample?.
  80. /// </summary>
  81. internal static string ConfirmExitSample {
  82. get {
  83. #if ANDROID
  84. return Android.App.Application.Context.Resources.GetString(CatapultWarsNet.Resource.String.ConfirmExitSample);
  85. #else
  86. return ResourceManager.GetString("ConfirmExitSample", resourceCulture);
  87. #endif
  88. }
  89. }
  90. /// <summary>
  91. /// Looks up a localized string similar to Are you sure you want to start the game,
  92. ///even though not all players are ready?.
  93. /// </summary>
  94. internal static string ConfirmForceStartGame {
  95. get {
  96. #if ANDROID
  97. return Android.App.Application.Context.Resources.GetString(CatapultWarsNet.Resource.String.ConfirmForceStartGame);
  98. #else
  99. return ResourceManager.GetString("ConfirmForceStartGame", resourceCulture);
  100. #endif
  101. }
  102. }
  103. /// <summary>
  104. /// Looks up a localized string similar to Are you sure you want to leave this session?.
  105. /// </summary>
  106. internal static string ConfirmLeaveSession {
  107. get {
  108. #if ANDROID
  109. return Android.App.Application.Context.Resources.GetString(CatapultWarsNet.Resource.String.ConfirmLeaveSession);
  110. #else
  111. return ResourceManager.GetString("ConfirmLeaveSession", resourceCulture);
  112. #endif
  113. }
  114. }
  115. /// <summary>
  116. /// Looks up a localized string similar to Online gameplay is not available in trial mode.
  117. ///Would you like to purchase this game?.
  118. /// </summary>
  119. internal static string ConfirmMarketplace {
  120. get {
  121. #if ANDROID
  122. return Android.App.Application.Context.Resources.GetString(CatapultWarsNet.Resource.String.ConfirmMarketplace);
  123. #else
  124. return ResourceManager.GetString("ConfirmMarketplace", resourceCulture);
  125. #endif
  126. }
  127. }
  128. /// <summary>
  129. /// Looks up a localized string similar to Are you sure you want to quit this game?.
  130. /// </summary>
  131. internal static string ConfirmQuitGame {
  132. get {
  133. #if ANDROID
  134. return Android.App.Application.Context.Resources.GetString(CatapultWarsNet.Resource.String.ConfirmQuitGame);
  135. #else
  136. return ResourceManager.GetString("ConfirmQuitGame", resourceCulture);
  137. #endif
  138. }
  139. }
  140. /// <summary>
  141. /// Looks up a localized string similar to Create Session.
  142. /// </summary>
  143. internal static string CreateSession {
  144. get {
  145. #if ANDROID
  146. return Android.App.Application.Context.Resources.GetString(CatapultWarsNet.Resource.String.CreateSession);
  147. #else
  148. return ResourceManager.GetString("CreateSession", resourceCulture);
  149. #endif
  150. }
  151. }
  152. /// <summary>
  153. /// Looks up a localized string similar to End Session.
  154. /// </summary>
  155. internal static string EndSession {
  156. get {
  157. #if ANDROID
  158. return Android.App.Application.Context.Resources.GetString(CatapultWarsNet.Resource.String.EndSession);
  159. #else
  160. return ResourceManager.GetString("EndSession", resourceCulture);
  161. #endif
  162. }
  163. }
  164. /// <summary>
  165. /// Looks up a localized string similar to Lost connection to the network session.
  166. /// </summary>
  167. internal static string ErrorDisconnected {
  168. get {
  169. #if ANDROID
  170. return Android.App.Application.Context.Resources.GetString(CatapultWarsNet.Resource.String.ErrorDisconnected);
  171. #else
  172. return ResourceManager.GetString("ErrorDisconnected", resourceCulture);
  173. #endif
  174. }
  175. }
  176. /// <summary>
  177. /// Looks up a localized string similar to You must sign in a suitable gamer profile
  178. ///in order to access this functionality.
  179. /// </summary>
  180. internal static string ErrorGamerPrivilege {
  181. get {
  182. #if ANDROID
  183. return Android.App.Application.Context.Resources.GetString(CatapultWarsNet.Resource.String.ErrorGamerPrivilege);
  184. #else
  185. return ResourceManager.GetString("ErrorGamerPrivilege", resourceCulture);
  186. #endif
  187. }
  188. }
  189. /// <summary>
  190. /// Looks up a localized string similar to Host ended the session.
  191. /// </summary>
  192. internal static string ErrorHostEndedSession {
  193. get {
  194. #if ANDROID
  195. return Android.App.Application.Context.Resources.GetString(CatapultWarsNet.Resource.String.ErrorHostEndedSession);
  196. #else
  197. return ResourceManager.GetString("ErrorHostEndedSession", resourceCulture);
  198. #endif
  199. }
  200. }
  201. /// <summary>
  202. /// Looks up a localized string similar to There was an error while
  203. ///accessing the network.
  204. /// </summary>
  205. internal static string ErrorNetwork {
  206. get {
  207. #if ANDROID
  208. return Android.App.Application.Context.Resources.GetString(CatapultWarsNet.Resource.String.ErrorNetwork);
  209. #else
  210. return ResourceManager.GetString("ErrorNetwork", resourceCulture);
  211. #endif
  212. }
  213. }
  214. /// <summary>
  215. /// Looks up a localized string similar to Networking is turned
  216. ///off or not connected.
  217. /// </summary>
  218. internal static string ErrorNetworkNotAvailable {
  219. get {
  220. #if ANDROID
  221. return Android.App.Application.Context.Resources.GetString(CatapultWarsNet.Resource.String.ErrorNetworkNotAvailable);
  222. #else
  223. return ResourceManager.GetString("ErrorNetworkNotAvailable", resourceCulture);
  224. #endif
  225. }
  226. }
  227. /// <summary>
  228. /// Looks up a localized string similar to Host kicked you out of the session.
  229. /// </summary>
  230. internal static string ErrorRemovedByHost {
  231. get {
  232. #if ANDROID
  233. return Android.App.Application.Context.Resources.GetString(CatapultWarsNet.Resource.String.ErrorRemovedByHost);
  234. #else
  235. return ResourceManager.GetString("ErrorRemovedByHost", resourceCulture);
  236. #endif
  237. }
  238. }
  239. /// <summary>
  240. /// Looks up a localized string similar to This session is already full.
  241. /// </summary>
  242. internal static string ErrorSessionFull {
  243. get {
  244. #if ANDROID
  245. return Android.App.Application.Context.Resources.GetString(CatapultWarsNet.Resource.String.ErrorSessionFull);
  246. #else
  247. return ResourceManager.GetString("ErrorSessionFull", resourceCulture);
  248. #endif
  249. }
  250. }
  251. /// <summary>
  252. /// Looks up a localized string similar to Session not found. It may have ended,
  253. ///or there may be no network connectivity
  254. ///between the local machine and session host.
  255. /// </summary>
  256. internal static string ErrorSessionNotFound {
  257. get {
  258. #if ANDROID
  259. return Android.App.Application.Context.Resources.GetString(CatapultWarsNet.Resource.String.ErrorSessionNotFound);
  260. #else
  261. return ResourceManager.GetString("ErrorSessionNotFound", resourceCulture);
  262. #endif
  263. }
  264. }
  265. /// <summary>
  266. /// Looks up a localized string similar to You must wait for the host to return to
  267. ///the lobby before you can join this session.
  268. /// </summary>
  269. internal static string ErrorSessionNotJoinable {
  270. get {
  271. #if ANDROID
  272. return Android.App.Application.Context.Resources.GetString(CatapultWarsNet.Resource.String.ErrorSessionNotJoinable);
  273. #else
  274. return ResourceManager.GetString("ErrorSessionNotJoinable", resourceCulture);
  275. #endif
  276. }
  277. }
  278. /// <summary>
  279. /// Looks up a localized string similar to This functionality is not available in trial mode.
  280. /// </summary>
  281. internal static string ErrorTrialMode {
  282. get {
  283. #if ANDROID
  284. return Android.App.Application.Context.Resources.GetString(CatapultWarsNet.Resource.String.ErrorTrialMode);
  285. #else
  286. return ResourceManager.GetString("ErrorTrialMode", resourceCulture);
  287. #endif
  288. }
  289. }
  290. /// <summary>
  291. /// Looks up a localized string similar to An unknown error occurred.
  292. /// </summary>
  293. internal static string ErrorUnknown {
  294. get {
  295. #if ANDROID
  296. return Android.App.Application.Context.Resources.GetString(CatapultWarsNet.Resource.String.ErrorUnknown);
  297. #else
  298. return ResourceManager.GetString("ErrorUnknown", resourceCulture);
  299. #endif
  300. }
  301. }
  302. /// <summary>
  303. /// Looks up a localized string similar to Exit.
  304. /// </summary>
  305. internal static string Exit {
  306. get {
  307. #if ANDROID
  308. return Android.App.Application.Context.Resources.GetString(CatapultWarsNet.Resource.String.Exit);
  309. #else
  310. return ResourceManager.GetString("Exit", resourceCulture);
  311. #endif
  312. }
  313. }
  314. /// <summary>
  315. /// Looks up a localized string similar to Find Sessions.
  316. /// </summary>
  317. internal static string FindSessions {
  318. get {
  319. #if ANDROID
  320. return Android.App.Application.Context.Resources.GetString(CatapultWarsNet.Resource.String.FindSessions);
  321. #else
  322. return ResourceManager.GetString("FindSessions", resourceCulture);
  323. #endif
  324. }
  325. }
  326. /// <summary>
  327. /// Looks up a localized string similar to (host).
  328. /// </summary>
  329. internal static string HostSuffix {
  330. get {
  331. #if ANDROID
  332. return Android.App.Application.Context.Resources.GetString(CatapultWarsNet.Resource.String.HostSuffix);
  333. #else
  334. return ResourceManager.GetString("HostSuffix", resourceCulture);
  335. #endif
  336. }
  337. }
  338. /// <summary>
  339. /// Looks up a localized string similar to Join Session.
  340. /// </summary>
  341. internal static string JoinSession {
  342. get {
  343. #if ANDROID
  344. return Android.App.Application.Context.Resources.GetString(CatapultWarsNet.Resource.String.JoinSession);
  345. #else
  346. return ResourceManager.GetString("JoinSession", resourceCulture);
  347. #endif
  348. }
  349. }
  350. /// <summary>
  351. /// Looks up a localized string similar to Leave Session.
  352. /// </summary>
  353. internal static string LeaveSession {
  354. get {
  355. #if ANDROID
  356. return Android.App.Application.Context.Resources.GetString(CatapultWarsNet.Resource.String.LeaveSession);
  357. #else
  358. return ResourceManager.GetString("LeaveSession", resourceCulture);
  359. #endif
  360. }
  361. }
  362. /// <summary>
  363. /// Looks up a localized string similar to Loading.
  364. /// </summary>
  365. internal static string Loading {
  366. get {
  367. #if ANDROID
  368. return Android.App.Application.Context.Resources.GetString(CatapultWarsNet.Resource.String.Loading);
  369. #else
  370. return ResourceManager.GetString("Loading", resourceCulture);
  371. #endif
  372. }
  373. }
  374. /// <summary>
  375. /// Looks up a localized string similar to Lobby.
  376. /// </summary>
  377. internal static string Lobby {
  378. get {
  379. #if ANDROID
  380. return Android.App.Application.Context.Resources.GetString(CatapultWarsNet.Resource.String.Lobby);
  381. #else
  382. return ResourceManager.GetString("Lobby", resourceCulture);
  383. #endif
  384. }
  385. }
  386. /// <summary>
  387. /// Looks up a localized string similar to Main Menu.
  388. /// </summary>
  389. internal static string MainMenu {
  390. get {
  391. #if ANDROID
  392. return Android.App.Application.Context.Resources.GetString(CatapultWarsNet.Resource.String.MainMenu);
  393. #else
  394. return ResourceManager.GetString("MainMenu", resourceCulture);
  395. #endif
  396. }
  397. }
  398. /// <summary>
  399. /// Looks up a localized string similar to
  400. ///A button, Space, Enter = ok
  401. ///B button, Esc = cancel.
  402. /// </summary>
  403. internal static string MessageBoxUsage {
  404. get {
  405. #if ANDROID
  406. return Android.App.Application.Context.Resources.GetString(CatapultWarsNet.Resource.String.MessageBoxUsage);
  407. #else
  408. return ResourceManager.GetString("MessageBoxUsage", resourceCulture);
  409. #endif
  410. }
  411. }
  412. /// <summary>
  413. /// Looks up a localized string similar to {0} joined.
  414. /// </summary>
  415. internal static string MessageGamerJoined {
  416. get {
  417. #if ANDROID
  418. return Android.App.Application.Context.Resources.GetString(CatapultWarsNet.Resource.String.MessageGamerJoined);
  419. #else
  420. return ResourceManager.GetString("MessageGamerJoined", resourceCulture);
  421. #endif
  422. }
  423. }
  424. /// <summary>
  425. /// Looks up a localized string similar to {0} left.
  426. /// </summary>
  427. internal static string MessageGamerLeft {
  428. get {
  429. #if ANDROID
  430. return Android.App.Application.Context.Resources.GetString(CatapultWarsNet.Resource.String.MessageGamerLeft);
  431. #else
  432. return ResourceManager.GetString("MessageGamerLeft", resourceCulture);
  433. #endif
  434. }
  435. }
  436. /// <summary>
  437. /// Looks up a localized string similar to Networking....
  438. /// </summary>
  439. internal static string NetworkBusy {
  440. get {
  441. #if ANDROID
  442. return Android.App.Application.Context.Resources.GetString(CatapultWarsNet.Resource.String.NetworkBusy);
  443. #else
  444. return ResourceManager.GetString("NetworkBusy", resourceCulture);
  445. #endif
  446. }
  447. }
  448. /// <summary>
  449. /// Looks up a localized string similar to No sessions found.
  450. /// </summary>
  451. internal static string NoSessionsFound {
  452. get {
  453. #if ANDROID
  454. return Android.App.Application.Context.Resources.GetString(CatapultWarsNet.Resource.String.NoSessionsFound);
  455. #else
  456. return ResourceManager.GetString("NoSessionsFound", resourceCulture);
  457. #endif
  458. }
  459. }
  460. /// <summary>
  461. /// Looks up a localized string similar to Paused.
  462. /// </summary>
  463. internal static string Paused {
  464. get {
  465. #if ANDROID
  466. return Android.App.Application.Context.Resources.GetString(CatapultWarsNet.Resource.String.Paused);
  467. #else
  468. return ResourceManager.GetString("Paused", resourceCulture);
  469. #endif
  470. }
  471. }
  472. /// <summary>
  473. /// Looks up a localized string similar to LIVE.
  474. /// </summary>
  475. internal static string PlayerMatch {
  476. get {
  477. #if ANDROID
  478. return Android.App.Application.Context.Resources.GetString(CatapultWarsNet.Resource.String.PlayerMatch);
  479. #else
  480. return ResourceManager.GetString("PlayerMatch", resourceCulture);
  481. #endif
  482. }
  483. }
  484. /// <summary>
  485. /// Looks up a localized string similar to Quit Game.
  486. /// </summary>
  487. internal static string QuitGame {
  488. get {
  489. #if ANDROID
  490. return Android.App.Application.Context.Resources.GetString(CatapultWarsNet.Resource.String.QuitGame);
  491. #else
  492. return ResourceManager.GetString("QuitGame", resourceCulture);
  493. #endif
  494. }
  495. }
  496. /// <summary>
  497. /// Looks up a localized string similar to Resume Game.
  498. /// </summary>
  499. internal static string ResumeGame {
  500. get {
  501. #if ANDROID
  502. return Android.App.Application.Context.Resources.GetString(CatapultWarsNet.Resource.String.ResumeGame);
  503. #else
  504. return ResourceManager.GetString("ResumeGame", resourceCulture);
  505. #endif
  506. }
  507. }
  508. /// <summary>
  509. /// Looks up a localized string similar to Return to Lobby.
  510. /// </summary>
  511. internal static string ReturnToLobby {
  512. get {
  513. #if ANDROID
  514. return Android.App.Application.Context.Resources.GetString(CatapultWarsNet.Resource.String.ReturnToLobby);
  515. #else
  516. return ResourceManager.GetString("ReturnToLobby", resourceCulture);
  517. #endif
  518. }
  519. }
  520. /// <summary>
  521. /// Looks up a localized string similar to Single Player.
  522. /// </summary>
  523. internal static string SinglePlayer {
  524. get {
  525. #if ANDROID
  526. return Android.App.Application.Context.Resources.GetString(CatapultWarsNet.Resource.String.SinglePlayer);
  527. #else
  528. return ResourceManager.GetString("SinglePlayer", resourceCulture);
  529. #endif
  530. }
  531. }
  532. /// <summary>
  533. /// Looks up a localized string similar to System Link.
  534. /// </summary>
  535. internal static string SystemLink {
  536. get {
  537. #if ANDROID
  538. return Android.App.Application.Context.Resources.GetString(CatapultWarsNet.Resource.String.SystemLink);
  539. #else
  540. return ResourceManager.GetString("SystemLink", resourceCulture);
  541. #endif
  542. }
  543. }
  544. }
  545. }