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Draw2D.Android.csproj 4.1 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <PropertyGroup>
  4. <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  5. <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
  6. <ProductVersion>8.0.30703</ProductVersion>
  7. <SchemaVersion>2.0</SchemaVersion>
  8. <ProjectGuid>{616BBFA6-52F2-40A1-AA76-1CF2BD6390D5}</ProjectGuid>
  9. <ProjectTypeGuids>{EFBA0AD7-5A72-4C68-AF49-83D382785DCF};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
  10. <OutputType>Library</OutputType>
  11. <AppDesignerFolder>Properties</AppDesignerFolder>
  12. <RootNamespace>MonoGame.Samples.Draw2D.Android</RootNamespace>
  13. <AssemblyName>Draw2D</AssemblyName>
  14. <FileAlignment>512</FileAlignment>
  15. <AndroidApplication>true</AndroidApplication>
  16. <AndroidResgenFile>Resources\Resource.Designer.cs</AndroidResgenFile>
  17. <AndroidManifest>Properties\AndroidManifest.xml</AndroidManifest>
  18. </PropertyGroup>
  19. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
  20. <DebugSymbols>True</DebugSymbols>
  21. <DebugType>full</DebugType>
  22. <Optimize>False</Optimize>
  23. <OutputPath>bin\Debug\</OutputPath>
  24. <DefineConstants>DEBUG;TRACE;ANDROID</DefineConstants>
  25. <ErrorReport>prompt</ErrorReport>
  26. <WarningLevel>4</WarningLevel>
  27. <AndroidLinkMode>None</AndroidLinkMode>
  28. </PropertyGroup>
  29. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
  30. <DebugType>pdbonly</DebugType>
  31. <Optimize>True</Optimize>
  32. <OutputPath>bin\Release\</OutputPath>
  33. <DefineConstants>TRACE;ANDROID</DefineConstants>
  34. <ErrorReport>prompt</ErrorReport>
  35. <WarningLevel>4</WarningLevel>
  36. <AndroidUseSharedRuntime>False</AndroidUseSharedRuntime>
  37. <AndroidLinkMode>SdkOnly</AndroidLinkMode>
  38. </PropertyGroup>
  39. <ItemGroup>
  40. <Reference Include="Mono.Android" />
  41. <Reference Include="OpenTK" />
  42. <Reference Include="mscorlib" />
  43. <Reference Include="System" />
  44. <Reference Include="System.Core" />
  45. <Reference Include="System.Xml.Linq" />
  46. <Reference Include="System.Xml" />
  47. </ItemGroup>
  48. <ItemGroup>
  49. <Compile Include="Activity1.cs" />
  50. <Compile Include="FPSCounterComponent.cs" />
  51. <Compile Include="Game1.cs" />
  52. <Compile Include="Resources\Resource.Designer.cs" />
  53. <Compile Include="Properties\AssemblyInfo.cs" />
  54. </ItemGroup>
  55. <ItemGroup>
  56. <Content Include="Properties\AndroidManifest.xml" />
  57. <AndroidResource Include="Resources\Values\Styles.xml" />
  58. <AndroidResource Include="Resources\Drawable\Splash.png" />
  59. <AndroidResource Include="Resources\Drawable\Icon.png" />
  60. </ItemGroup>
  61. <ItemGroup>
  62. <AndroidAsset Include="Content\monogameicon48x48.png">
  63. <Link>Assets\Content\monogameicon48x48.png</Link>
  64. </AndroidAsset>
  65. </ItemGroup>
  66. <Import Project="$(MSBuildExtensionsPath)\Novell\Novell.MonoDroid.CSharp.targets" />
  67. <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
  68. Other similar extension points exist, see Microsoft.Common.targets.
  69. <Target Name="BeforeBuild">
  70. </Target>
  71. <Target Name="AfterBuild">
  72. </Target>
  73. -->
  74. <ItemGroup>
  75. <Folder Include="Resources\Layout\" />
  76. </ItemGroup>
  77. <ItemGroup>
  78. <ProjectReference Include="..\..\ThirdParty\Lidgren.Network\Lidgren.Network.Android.csproj">
  79. <Project>{565129E0-4EE5-4F6F-B403-C3484C9740BE}</Project>
  80. <Name>Lidgren.Network.Android</Name>
  81. </ProjectReference>
  82. <ProjectReference Include="..\..\MonoGame.Framework\MonoGame.Framework.Android.csproj">
  83. <Project>{BA9476CF-99BA-4D03-92F2-73D2C5E58883}</Project>
  84. <Name>MonoGame.Framework.Android</Name>
  85. </ProjectReference>
  86. </ItemGroup>
  87. <ItemGroup>
  88. <AndroidAsset Include="..\CompiledContent\Android\Content\Fonts\Font.xnb">
  89. <Link>Assets\Content\Font.xnb</Link>
  90. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  91. </AndroidAsset>
  92. </ItemGroup>
  93. </Project>