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Draw2D.iOS.csproj 4.5 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0">
  3. <PropertyGroup>
  4. <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  5. <Platform Condition=" '$(Platform)' == '' ">iPhoneSimulator</Platform>
  6. <ProductVersion>9.0.21022</ProductVersion>
  7. <SchemaVersion>2.0</SchemaVersion>
  8. <ProjectGuid>{DEC435F4-9E84-490B-9890-72E5F514B8D0}</ProjectGuid>
  9. <ProjectTypeGuids>{6BC8ED88-2882-458C-8E55-DFD12B67127B};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
  10. <OutputType>Exe</OutputType>
  11. <RootNamespace>MonoGame.Samples.Draw2D</RootNamespace>
  12. </PropertyGroup>
  13. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhoneSimulator' ">
  14. <DebugSymbols>True</DebugSymbols>
  15. <DebugType>full</DebugType>
  16. <Optimize>False</Optimize>
  17. <OutputPath>bin\iPhoneSimulator\Debug</OutputPath>
  18. <DefineConstants>IPHONE;DEBUG;TEST1_1</DefineConstants>
  19. <ErrorReport>prompt</ErrorReport>
  20. <WarningLevel>4</WarningLevel>
  21. <MtouchLink>None</MtouchLink>
  22. <MtouchDebug>True</MtouchDebug>
  23. <MtouchI18n />
  24. <MtouchUseArmv7>false</MtouchUseArmv7>
  25. <AssemblyName>Draw2D</AssemblyName>
  26. </PropertyGroup>
  27. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhoneSimulator' ">
  28. <DebugType>none</DebugType>
  29. <Optimize>True</Optimize>
  30. <OutputPath>bin\iPhoneSimulator\Release</OutputPath>
  31. <ErrorReport>prompt</ErrorReport>
  32. <WarningLevel>4</WarningLevel>
  33. <MtouchI18n />
  34. <MtouchUseArmv7>false</MtouchUseArmv7>
  35. <AssemblyName>Draw2D</AssemblyName>
  36. <DefineConstants>IPHONE;</DefineConstants>
  37. </PropertyGroup>
  38. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhone' ">
  39. <DebugSymbols>True</DebugSymbols>
  40. <DebugType>full</DebugType>
  41. <Optimize>False</Optimize>
  42. <OutputPath>bin\iPhone\Debug</OutputPath>
  43. <DefineConstants>IPHONE;DEBUG;TEST1_1</DefineConstants>
  44. <ErrorReport>prompt</ErrorReport>
  45. <WarningLevel>4</WarningLevel>
  46. <MtouchDebug>True</MtouchDebug>
  47. <CodesignKey>iPhone Developer</CodesignKey>
  48. <MtouchI18n />
  49. <MtouchSdkVersion>4.0</MtouchSdkVersion>
  50. <MtouchUseArmv7>false</MtouchUseArmv7>
  51. <AssemblyName>Draw2D</AssemblyName>
  52. </PropertyGroup>
  53. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhone' ">
  54. <DebugType>none</DebugType>
  55. <Optimize>False</Optimize>
  56. <OutputPath>bin\iPhone\Release</OutputPath>
  57. <ErrorReport>prompt</ErrorReport>
  58. <WarningLevel>4</WarningLevel>
  59. <MtouchI18n />
  60. <CodesignKey>iPhone Developer</CodesignKey>
  61. <MtouchSdkVersion>4.0</MtouchSdkVersion>
  62. <MtouchUseArmv7>false</MtouchUseArmv7>
  63. <AssemblyName>Draw2D</AssemblyName>
  64. <DefineConstants>IPHONE</DefineConstants>
  65. </PropertyGroup>
  66. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
  67. <DebugType>none</DebugType>
  68. <Optimize>False</Optimize>
  69. <OutputPath>bin\Debug</OutputPath>
  70. <WarningLevel>4</WarningLevel>
  71. <AssemblyName>MonoGameSamplesDraw2D</AssemblyName>
  72. <MtouchUseArmv7>false</MtouchUseArmv7>
  73. </PropertyGroup>
  74. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
  75. <DebugType>none</DebugType>
  76. <Optimize>False</Optimize>
  77. <OutputPath>bin\Release</OutputPath>
  78. <WarningLevel>4</WarningLevel>
  79. <AssemblyName>MonoGameSamplesDraw2D</AssemblyName>
  80. <MtouchUseArmv7>false</MtouchUseArmv7>
  81. </PropertyGroup>
  82. <ItemGroup>
  83. <Reference Include="System" />
  84. <Reference Include="System.Xml" />
  85. <Reference Include="System.Core" />
  86. <Reference Include="monotouch" />
  87. </ItemGroup>
  88. <ItemGroup>
  89. <Compile Include="Game1.cs" />
  90. <Compile Include="main.cs" />
  91. <Compile Include="FPSCounterComponent.cs" />
  92. </ItemGroup>
  93. <ItemGroup>
  94. <Content Include="Content\purpleBall.xnb">
  95. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  96. </Content>
  97. <Content Include="Default.png">
  98. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  99. </Content>
  100. <Content Include="Content\monogameicon.png">
  101. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  102. </Content>
  103. <Content Include="Content\spriteFont1.xnb">
  104. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  105. </Content>
  106. </ItemGroup>
  107. <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
  108. <ItemGroup>
  109. <None Include="monogameicon.png" />
  110. <None Include="Info.iOS.plist">
  111. <Link>Info.plist</Link>
  112. </None>
  113. </ItemGroup>
  114. </Project>