GameStateManagement.MacOS.csproj 4.4 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
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  3. <PropertyGroup>
  4. <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  5. <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
  6. <ProductVersion>10.0.0</ProductVersion>
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  10. <OutputType>Exe</OutputType>
  11. <RootNamespace>GameStateManagement</RootNamespace>
  12. <AssemblyName>GameStateManagement</AssemblyName>
  13. <SuppressXamMacUpsell>True</SuppressXamMacUpsell>
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  16. <DebugSymbols>True</DebugSymbols>
  17. <DebugType>full</DebugType>
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  31. <DebugType>none</DebugType>
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  33. <OutputPath>bin\Release</OutputPath>
  34. <ErrorReport>prompt</ErrorReport>
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  37. <DefineConstants>MONOMAC</DefineConstants>
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  44. <ItemGroup>
  45. <Reference Include="System" />
  46. <Reference Include="System.Xml" />
  47. <Reference Include="System.Core" />
  48. <Reference Include="System.Xml.Linq" />
  49. <Reference Include="System.Drawing" />
  50. <Reference Include="MonoMac" />
  51. </ItemGroup>
  52. <ItemGroup>
  53. <None Include="Info.plist">
  54. </None>
  55. <None Include="Background.png" />
  56. <None Include="Game.ico" />
  57. <None Include="Content\background.png" />
  58. <None Include="Content\blank.png" />
  59. <None Include="Content\gamefont.spritefont" />
  60. <None Include="Content\gradient.png" />
  61. <None Include="Content\menufont.spritefont" />
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  63. <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
  64. <Import Project="$(MSBuildExtensionsPath)\Mono\MonoMac\v0.0\Mono.MonoMac.targets" />
  65. <ItemGroup>
  66. <Compile Include="Game.cs" />
  67. <Compile Include="ScreenManager\GameScreen.cs" />
  68. <Compile Include="ScreenManager\InputState.cs" />
  69. <Compile Include="ScreenManager\ScreenManager.cs" />
  70. <Compile Include="Screens\BackgroundScreen.cs" />
  71. <Compile Include="Screens\GameplayScreen.cs" />
  72. <Compile Include="Screens\LoadingScreen.cs" />
  73. <Compile Include="Screens\MainMenuScreen.cs" />
  74. <Compile Include="Screens\MenuEntry.cs" />
  75. <Compile Include="Screens\MenuScreen.cs" />
  76. <Compile Include="Screens\MessageBoxScreen.cs" />
  77. <Compile Include="Screens\OptionsMenuScreen.cs" />
  78. <Compile Include="Screens\PauseMenuScreen.cs" />
  79. <Compile Include="Screens\PlayerIndexEventArgs.cs" />
  80. <Compile Include="Program.cs" />
  81. </ItemGroup>
  82. <ItemGroup>
  83. <Folder Include="Content\" />
  84. <Folder Include="ScreenManager\" />
  85. <Folder Include="Screens\" />
  86. </ItemGroup>
  87. <ItemGroup>
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  90. <Content Include="Content\gamefont.xnb" />
  91. <Content Include="Content\gradient.xnb" />
  92. <Content Include="Content\menufont.xnb" />
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  95. <ProjectReference Include="..\..\MonoGame.Framework\MonoGame.Framework.MacOS.csproj">
  96. <Project>{36C538E6-C32A-4A8D-A39C-566173D7118E}</Project>
  97. <Name>MonoGame.Framework.MacOS</Name>
  98. </ProjectReference>
  99. <ProjectReference Include="..\..\ThirdParty\Lidgren.Network\Lidgren.Network.MacOS.csproj">
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  101. <Name>Lidgren.Network.MacOS</Name>
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