LensFlareContent.contentproj 5.6 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0">
  3. <PropertyGroup>
  4. <ProjectGuid>{06D50D4B-5F03-4BAD-B2B1-30AEAC94D0FE}</ProjectGuid>
  5. <ProjectTypeGuids>{96E2B04D-8817-42c6-938A-82C39BA4D311};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
  6. <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  7. <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
  8. <OutputType>Library</OutputType>
  9. <AppDesignerFolder>Properties</AppDesignerFolder>
  10. <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
  11. <PlatformTarget>x86</PlatformTarget>
  12. <OutputPath>bin\$(Platform)\$(Configuration)</OutputPath>
  13. <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
  14. <ContentRootDirectory>Content</ContentRootDirectory>
  15. <PublishUrl>publish\</PublishUrl>
  16. <Install>true</Install>
  17. <InstallFrom>Disk</InstallFrom>
  18. <UpdateEnabled>false</UpdateEnabled>
  19. <UpdateMode>Foreground</UpdateMode>
  20. <UpdateInterval>7</UpdateInterval>
  21. <UpdateIntervalUnits>Days</UpdateIntervalUnits>
  22. <UpdatePeriodically>false</UpdatePeriodically>
  23. <UpdateRequired>false</UpdateRequired>
  24. <MapFileExtensions>true</MapFileExtensions>
  25. <ApplicationRevision>0</ApplicationRevision>
  26. <ApplicationVersion>1.0.0.%2a</ApplicationVersion>
  27. <IsWebBootstrapper>false</IsWebBootstrapper>
  28. <UseApplicationTrust>false</UseApplicationTrust>
  29. <BootstrapperEnabled>true</BootstrapperEnabled>
  30. </PropertyGroup>
  31. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
  32. <XnaPlatform>Windows</XnaPlatform>
  33. <CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
  34. </PropertyGroup>
  35. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
  36. <XnaPlatform>Windows</XnaPlatform>
  37. <CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
  38. </PropertyGroup>
  39. <ItemGroup>
  40. <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.EffectImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
  41. <Private>False</Private>
  42. </Reference>
  43. <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.FBXImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
  44. <Private>False</Private>
  45. </Reference>
  46. <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.TextureImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
  47. <Private>False</Private>
  48. </Reference>
  49. <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.XImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
  50. <Private>False</Private>
  51. </Reference>
  52. <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.AudioImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
  53. <Private>False</Private>
  54. </Reference>
  55. <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.VideoImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553">
  56. <Private>False</Private>
  57. </Reference>
  58. </ItemGroup>
  59. <ItemGroup>
  60. <Compile Include="terrain.fbx">
  61. <Name>terrain</Name>
  62. <Importer>FbxImporter</Importer>
  63. <Processor>ModelProcessor</Processor>
  64. <ProcessorParameters_RotationX>-90</ProcessorParameters_RotationX>
  65. </Compile>
  66. </ItemGroup>
  67. <ItemGroup>
  68. <Compile Include="flare1.png">
  69. <Name>flare1</Name>
  70. <Importer>TextureImporter</Importer>
  71. <Processor>TextureProcessor</Processor>
  72. </Compile>
  73. <Compile Include="flare2.png">
  74. <Name>flare2</Name>
  75. <Importer>TextureImporter</Importer>
  76. <Processor>TextureProcessor</Processor>
  77. </Compile>
  78. <Compile Include="flare3.png">
  79. <Name>flare3</Name>
  80. <Importer>TextureImporter</Importer>
  81. <Processor>TextureProcessor</Processor>
  82. </Compile>
  83. </ItemGroup>
  84. <ItemGroup>
  85. <Compile Include="glow.png">
  86. <Name>glow</Name>
  87. <Importer>TextureImporter</Importer>
  88. <Processor>TextureProcessor</Processor>
  89. </Compile>
  90. </ItemGroup>
  91. <ItemGroup>
  92. <BootstrapperPackage Include=".NETFramework,Version=v4.0">
  93. <Visible>False</Visible>
  94. <ProductName>Microsoft .NET Framework 4 %28x86 and x64%29</ProductName>
  95. <Install>true</Install>
  96. </BootstrapperPackage>
  97. <BootstrapperPackage Include="Microsoft.Net.Client.3.5">
  98. <Visible>False</Visible>
  99. <ProductName>.NET Framework 3.5 SP1 Client Profile</ProductName>
  100. <Install>false</Install>
  101. </BootstrapperPackage>
  102. <BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
  103. <Visible>False</Visible>
  104. <ProductName>.NET Framework 3.5 SP1</ProductName>
  105. <Install>false</Install>
  106. </BootstrapperPackage>
  107. <BootstrapperPackage Include="Microsoft.Windows.Installer.3.1">
  108. <Visible>False</Visible>
  109. <ProductName>Windows Installer 3.1</ProductName>
  110. <Install>true</Install>
  111. </BootstrapperPackage>
  112. </ItemGroup>
  113. <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
  114. <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
  115. Other similar extension points exist, see Microsoft.Common.targets.
  116. <Target Name="BeforeBuild">
  117. </Target>
  118. <Target Name="AfterBuild">
  119. </Target>
  120. -->
  121. </Project>