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NetRumble.Linux.csproj 26 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <PropertyGroup>
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  6. <ProductVersion>9.0.21022</ProductVersion>
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  8. <ProjectGuid>{52735207-2136-433B-A3E4-4C082728EED8}</ProjectGuid>
  9. <OutputType>Exe</OutputType>
  10. <RootNamespace>NetRumble</RootNamespace>
  11. <AssemblyName>NetRumble</AssemblyName>
  12. </PropertyGroup>
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  14. <DebugSymbols>True</DebugSymbols>
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  37. <Reference Include="System.Drawing" />
  38. <Reference Include="System.Xml" />
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  224. </ItemGroup>
  225. <ItemGroup>
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  227. <Compile Include="RandomMath.cs">
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  230. <Compile Include="OperationCompletedEventArgs.cs">
  231. <Link>OperationCompletedEventArgs.cs</Link>
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  233. <Compile Include="NetRumbleGame.cs">
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  246. <Link>Screens\NetworkBusyScreen.cs</Link>
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  248. <Compile Include="Screens\MainMenuScreen.cs">
  249. <Link>Screens\MainMenuScreen.cs</Link>
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  275. <Compile Include="ScreenManager\GameScreen.cs">
  276. <Link>ScreenManager\GameScreen.cs</Link>
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  293. <Compile Include="Rendering\Particles\Particle.cs">
  294. <Link>Rendering\Particles\Particle.cs</Link>
  295. </Compile>
  296. <Compile Include="Gameplay\World.cs">
  297. <Link>Gameplay\World.cs</Link>
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  299. <Compile Include="Gameplay\ShipInput.cs">
  300. <Link>Gameplay\ShipInput.cs</Link>
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  302. <Compile Include="Gameplay\Ship.cs">
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  312. <Link>Gameplay\CollisionManager.cs</Link>
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  315. <Link>Gameplay\Asteroid.cs</Link>
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  317. <Compile Include="Gameplay\PowerUps\TripleLaserPowerUp.cs">
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  320. <Compile Include="Gameplay\PowerUps\RocketPowerUp.cs">
  321. <Link>Gameplay\PowerUps\RocketPowerUp.cs</Link>
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  323. <Compile Include="Gameplay\PowerUps\PowerUp.cs">
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  330. <Link>Gameplay\Projectiles\RocketProjectile.cs</Link>
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  342. <Link>Gameplay\Weapons\Weapon.cs</Link>
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