Resources.resx 10 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <root>
  3. <!--
  4. Microsoft ResX Schema
  5. Version 2.0
  6. The primary goals of this format is to allow a simple XML format
  7. that is mostly human readable. The generation and parsing of the
  8. various data types are done through the TypeConverter classes
  9. associated with the data types.
  10. Example:
  11. ... ado.net/XML headers & schema ...
  12. <resheader name="resmimetype">text/microsoft-resx</resheader>
  13. <resheader name="version">2.0</resheader>
  14. <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
  15. <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
  16. <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
  17. <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
  18. <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
  19. <value>[base64 mime encoded serialized .NET Framework object]</value>
  20. </data>
  21. <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
  22. <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
  23. <comment>This is a comment</comment>
  24. </data>
  25. There are any number of "resheader" rows that contain simple
  26. name/value pairs.
  27. Each data row contains a name, and value. The row also contains a
  28. type or mimetype. Type corresponds to a .NET class that support
  29. text/value conversion through the TypeConverter architecture.
  30. Classes that don't support this are serialized and stored with the
  31. mimetype set.
  32. The mimetype is used for serialized objects, and tells the
  33. ResXResourceReader how to depersist the object. This is currently not
  34. extensible. For a given mimetype the value must be set accordingly:
  35. Note - application/x-microsoft.net.object.binary.base64 is the format
  36. that the ResXResourceWriter will generate, however the reader can
  37. read any of the formats listed below.
  38. mimetype: application/x-microsoft.net.object.binary.base64
  39. value : The object must be serialized with
  40. : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
  41. : and then encoded with base64 encoding.
  42. mimetype: application/x-microsoft.net.object.soap.base64
  43. value : The object must be serialized with
  44. : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
  45. : and then encoded with base64 encoding.
  46. mimetype: application/x-microsoft.net.object.bytearray.base64
  47. value : The object must be serialized into a byte array
  48. : using a System.ComponentModel.TypeConverter
  49. : and then encoded with base64 encoding.
  50. -->
  51. <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
  52. <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
  53. <xsd:element name="root" msdata:IsDataSet="true">
  54. <xsd:complexType>
  55. <xsd:choice maxOccurs="unbounded">
  56. <xsd:element name="metadata">
  57. <xsd:complexType>
  58. <xsd:sequence>
  59. <xsd:element name="value" type="xsd:string" minOccurs="0" />
  60. </xsd:sequence>
  61. <xsd:attribute name="name" use="required" type="xsd:string" />
  62. <xsd:attribute name="type" type="xsd:string" />
  63. <xsd:attribute name="mimetype" type="xsd:string" />
  64. <xsd:attribute ref="xml:space" />
  65. </xsd:complexType>
  66. </xsd:element>
  67. <xsd:element name="assembly">
  68. <xsd:complexType>
  69. <xsd:attribute name="alias" type="xsd:string" />
  70. <xsd:attribute name="name" type="xsd:string" />
  71. </xsd:complexType>
  72. </xsd:element>
  73. <xsd:element name="data">
  74. <xsd:complexType>
  75. <xsd:sequence>
  76. <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
  77. <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
  78. </xsd:sequence>
  79. <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
  80. <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
  81. <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
  82. <xsd:attribute ref="xml:space" />
  83. </xsd:complexType>
  84. </xsd:element>
  85. <xsd:element name="resheader">
  86. <xsd:complexType>
  87. <xsd:sequence>
  88. <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
  89. </xsd:sequence>
  90. <xsd:attribute name="name" type="xsd:string" use="required" />
  91. </xsd:complexType>
  92. </xsd:element>
  93. </xsd:choice>
  94. </xsd:complexType>
  95. </xsd:element>
  96. </xsd:schema>
  97. <resheader name="resmimetype">
  98. <value>text/microsoft-resx</value>
  99. </resheader>
  100. <resheader name="version">
  101. <value>2.0</value>
  102. </resheader>
  103. <resheader name="reader">
  104. <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
  105. </resheader>
  106. <resheader name="writer">
  107. <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
  108. </resheader>
  109. <data name="Back" xml:space="preserve">
  110. <value>Back</value>
  111. </data>
  112. <data name="ConfirmEndSession" xml:space="preserve">
  113. <value>Are you sure you want to end this session?</value>
  114. </data>
  115. <data name="ConfirmExitSample" xml:space="preserve">
  116. <value>Are you sure you want to exit this sample?</value>
  117. </data>
  118. <data name="ConfirmForceStartGame" xml:space="preserve">
  119. <value>Are you sure you want to start the game,
  120. even though not all players are ready?</value>
  121. </data>
  122. <data name="ConfirmLeaveSession" xml:space="preserve">
  123. <value>Are you sure you want to leave this session?</value>
  124. </data>
  125. <data name="ConfirmMarketplace" xml:space="preserve">
  126. <value>Online gameplay is not available in trial mode.
  127. Would you like to purchase this game?</value>
  128. </data>
  129. <data name="ConfirmQuitGame" xml:space="preserve">
  130. <value>Are you sure you want to quit this game?</value>
  131. </data>
  132. <data name="CreateSession" xml:space="preserve">
  133. <value>Create Session</value>
  134. </data>
  135. <data name="EndSession" xml:space="preserve">
  136. <value>End Session</value>
  137. </data>
  138. <data name="ErrorDisconnected" xml:space="preserve">
  139. <value>Lost connection to the network session</value>
  140. </data>
  141. <data name="ErrorGamerPrivilege" xml:space="preserve">
  142. <value>You must sign in a suitable gamer profile
  143. in order to access this functionality</value>
  144. </data>
  145. <data name="ErrorHostEndedSession" xml:space="preserve">
  146. <value>Host ended the session</value>
  147. </data>
  148. <data name="ErrorNetwork" xml:space="preserve">
  149. <value>There was an error while
  150. accessing the network</value>
  151. </data>
  152. <data name="ErrorNetworkNotAvailable" xml:space="preserve">
  153. <value>Networking is turned
  154. off or not connected</value>
  155. </data>
  156. <data name="ErrorRemovedByHost" xml:space="preserve">
  157. <value>Host kicked you out of the session</value>
  158. </data>
  159. <data name="ErrorSessionFull" xml:space="preserve">
  160. <value>This session is already full</value>
  161. </data>
  162. <data name="ErrorSessionNotFound" xml:space="preserve">
  163. <value>Session not found. It may have ended,
  164. or there may be no network connectivity
  165. between the local machine and session host</value>
  166. </data>
  167. <data name="ErrorSessionNotJoinable" xml:space="preserve">
  168. <value>You must wait for the host to return to
  169. the lobby before you can join this session</value>
  170. </data>
  171. <data name="ErrorTrialMode" xml:space="preserve">
  172. <value>This functionality is not available in trial mode</value>
  173. </data>
  174. <data name="ErrorUnknown" xml:space="preserve">
  175. <value>An unknown error occurred</value>
  176. </data>
  177. <data name="Exit" xml:space="preserve">
  178. <value>Exit</value>
  179. </data>
  180. <data name="FindSessions" xml:space="preserve">
  181. <value>Find Sessions</value>
  182. </data>
  183. <data name="HostSuffix" xml:space="preserve">
  184. <value> (host)</value>
  185. </data>
  186. <data name="JoinSession" xml:space="preserve">
  187. <value>Join Session</value>
  188. </data>
  189. <data name="LeaveSession" xml:space="preserve">
  190. <value>Leave Session</value>
  191. </data>
  192. <data name="Loading" xml:space="preserve">
  193. <value>Loading</value>
  194. </data>
  195. <data name="Lobby" xml:space="preserve">
  196. <value>Lobby</value>
  197. </data>
  198. <data name="MainMenu" xml:space="preserve">
  199. <value>Main Menu</value>
  200. </data>
  201. <data name="MessageBoxUsage" xml:space="preserve">
  202. <value>
  203. A button, Space, Enter = ok
  204. B button, Esc = cancel</value>
  205. </data>
  206. <data name="MessageGamerJoined" xml:space="preserve">
  207. <value>{0} joined</value>
  208. </data>
  209. <data name="MessageGamerLeft" xml:space="preserve">
  210. <value>{0} left</value>
  211. </data>
  212. <data name="NetworkBusy" xml:space="preserve">
  213. <value>Networking...</value>
  214. </data>
  215. <data name="NoSessionsFound" xml:space="preserve">
  216. <value>No sessions found</value>
  217. </data>
  218. <data name="Paused" xml:space="preserve">
  219. <value>Paused</value>
  220. </data>
  221. <data name="PlayerMatch" xml:space="preserve">
  222. <value>LIVE</value>
  223. </data>
  224. <data name="QuitGame" xml:space="preserve">
  225. <value>Quit Game</value>
  226. </data>
  227. <data name="ResumeGame" xml:space="preserve">
  228. <value>Resume Game</value>
  229. </data>
  230. <data name="ReturnToLobby" xml:space="preserve">
  231. <value>Return to Lobby</value>
  232. </data>
  233. <data name="SinglePlayer" xml:space="preserve">
  234. <value>Single Player</value>
  235. </data>
  236. <data name="SystemLink" xml:space="preserve">
  237. <value>System Link</value>
  238. </data>
  239. </root>