Particle3DSample.sln 1.5 KB

1234567891011121314151617181920212223242526
  1. 
  2. Microsoft Visual Studio Solution File, Format Version 11.00
  3. # Visual Studio 2010
  4. Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Particle3DSample", "Particle3DSample.csproj", "{1230A19A-FA76-4D12-85E5-68A452315299}"
  5. EndProject
  6. Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MonoGame.Framework.MacOS", "..\..\..\..\..\..\..\Users\Jimmy\Public\Share\MonoMacSource\kjpgit\MonoGame\MonoGame.Framework\MonoGame.Framework.MacOS.csproj", "{36C538E6-C32A-4A8D-A39C-566173D7118E}"
  7. EndProject
  8. Global
  9. GlobalSection(SolutionConfigurationPlatforms) = preSolution
  10. Debug|Any CPU = Debug|Any CPU
  11. Release|Any CPU = Release|Any CPU
  12. EndGlobalSection
  13. GlobalSection(ProjectConfigurationPlatforms) = postSolution
  14. {1230A19A-FA76-4D12-85E5-68A452315299}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
  15. {1230A19A-FA76-4D12-85E5-68A452315299}.Debug|Any CPU.Build.0 = Debug|Any CPU
  16. {1230A19A-FA76-4D12-85E5-68A452315299}.Release|Any CPU.ActiveCfg = Release|Any CPU
  17. {1230A19A-FA76-4D12-85E5-68A452315299}.Release|Any CPU.Build.0 = Release|Any CPU
  18. {36C538E6-C32A-4A8D-A39C-566173D7118E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
  19. {36C538E6-C32A-4A8D-A39C-566173D7118E}.Debug|Any CPU.Build.0 = Debug|Any CPU
  20. {36C538E6-C32A-4A8D-A39C-566173D7118E}.Release|Any CPU.ActiveCfg = Release|Any CPU
  21. {36C538E6-C32A-4A8D-A39C-566173D7118E}.Release|Any CPU.Build.0 = Release|Any CPU
  22. EndGlobalSection
  23. GlobalSection(MonoDevelopProperties) = preSolution
  24. StartupItem = Particle3DSample.csproj
  25. EndGlobalSection
  26. EndGlobal