ParticleSample.iOS.csproj 4.8 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <PropertyGroup>
  4. <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  5. <Platform Condition=" '$(Platform)' == '' ">iPhoneSimulator</Platform>
  6. <ProductVersion>9.0.21022</ProductVersion>
  7. <SchemaVersion>2.0</SchemaVersion>
  8. <ProjectGuid>{4D0C3C5D-B4A5-4C6F-8756-4A05C50ECC3A}</ProjectGuid>
  9. <ProjectTypeGuids>{6BC8ED88-2882-458C-8E55-DFD12B67127B};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
  10. <OutputType>Exe</OutputType>
  11. <RootNamespace>MonoGame.Samples.ParticleSample</RootNamespace>
  12. <AssemblyName>ParticleSample</AssemblyName>
  13. </PropertyGroup>
  14. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhoneSimulator' ">
  15. <DebugSymbols>True</DebugSymbols>
  16. <DebugType>full</DebugType>
  17. <Optimize>False</Optimize>
  18. <OutputPath>bin\iPhoneSimulator\Debug</OutputPath>
  19. <DefineConstants>DEBUG;IPHONE</DefineConstants>
  20. <ErrorReport>prompt</ErrorReport>
  21. <WarningLevel>4</WarningLevel>
  22. <MtouchDebug>True</MtouchDebug>
  23. <CodesignKey>iPhone Developer</CodesignKey>
  24. <MtouchLink>None</MtouchLink>
  25. <MtouchI18n />
  26. <MtouchUseArmv7>false</MtouchUseArmv7>
  27. </PropertyGroup>
  28. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhoneSimulator' ">
  29. <DebugType>none</DebugType>
  30. <Optimize>False</Optimize>
  31. <OutputPath>bin\iPhoneSimulator\Release</OutputPath>
  32. <ErrorReport>prompt</ErrorReport>
  33. <WarningLevel>4</WarningLevel>
  34. <CodesignKey>iPhone Developer</CodesignKey>
  35. <MtouchLink>None</MtouchLink>
  36. <DefineConstants>IPHONE;</DefineConstants>
  37. <MtouchI18n />
  38. <MtouchUseArmv7>false</MtouchUseArmv7>
  39. <MtouchSdkVersion>3.0</MtouchSdkVersion>
  40. </PropertyGroup>
  41. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhone' ">
  42. <DebugSymbols>True</DebugSymbols>
  43. <DebugType>full</DebugType>
  44. <Optimize>False</Optimize>
  45. <OutputPath>bin\iPhone\Debug</OutputPath>
  46. <DefineConstants>DEBUG;IPHONE;</DefineConstants>
  47. <ErrorReport>prompt</ErrorReport>
  48. <WarningLevel>4</WarningLevel>
  49. <MtouchDebug>True</MtouchDebug>
  50. <CodesignKey>iPhone Developer</CodesignKey>
  51. <MtouchLink>None</MtouchLink>
  52. <MtouchI18n />
  53. <MtouchUseArmv7>false</MtouchUseArmv7>
  54. <MtouchSdkVersion>3.0</MtouchSdkVersion>
  55. </PropertyGroup>
  56. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhone' ">
  57. <DebugType>none</DebugType>
  58. <Optimize>False</Optimize>
  59. <OutputPath>bin\iPhone\Release</OutputPath>
  60. <ErrorReport>prompt</ErrorReport>
  61. <WarningLevel>4</WarningLevel>
  62. <CodesignKey>iPhone Developer</CodesignKey>
  63. <DefineConstants>IPHONE;</DefineConstants>
  64. <MtouchUseArmv7>false</MtouchUseArmv7>
  65. <MtouchSdkVersion>3.0</MtouchSdkVersion>
  66. </PropertyGroup>
  67. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Distribution|iPhone' ">
  68. <DebugType>none</DebugType>
  69. <Optimize>False</Optimize>
  70. <OutputPath>bin</OutputPath>
  71. <WarningLevel>4</WarningLevel>
  72. <CodesignKey>iPhone Developer</CodesignKey>
  73. <MtouchI18n />
  74. <DefineConstants>IPHONE;</DefineConstants>
  75. <MtouchUseArmv7>false</MtouchUseArmv7>
  76. <MtouchSdkVersion>3.0</MtouchSdkVersion>
  77. </PropertyGroup>
  78. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Distribution|iPhoneSimulator' ">
  79. <DebugType>none</DebugType>
  80. <Optimize>False</Optimize>
  81. <OutputPath>bin\Distribution</OutputPath>
  82. <WarningLevel>4</WarningLevel>
  83. </PropertyGroup>
  84. <ItemGroup>
  85. <Reference Include="System" />
  86. <Reference Include="System.Xml" />
  87. <Reference Include="System.Core" />
  88. <Reference Include="monotouch" />
  89. <Reference Include="OpenTK" />
  90. </ItemGroup>
  91. <ItemGroup>
  92. <Compile Include="ExplosionParticleSystem.cs" />
  93. <Compile Include="ExplosionSmokeParticleSystem.cs" />
  94. <Compile Include="Particle.cs" />
  95. <Compile Include="ParticleSampleGame.cs" />
  96. <Compile Include="ParticleSystem.cs" />
  97. <Compile Include="SmokePlumeParticleSystem.cs" />
  98. <Compile Include="Program.cs" />
  99. </ItemGroup>
  100. <ItemGroup>
  101. <Folder Include="Content\" />
  102. </ItemGroup>
  103. <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
  104. <ItemGroup>
  105. <Content Include="Default.png">
  106. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  107. </Content>
  108. <Content Include="Content\explosion.xnb" />
  109. <Content Include="Content\smoke.xnb" />
  110. <Content Include="Content\font.xnb" />
  111. </ItemGroup>
  112. <ItemGroup>
  113. <None Include="GameThumbnail.png" />
  114. <None Include="Info.iOS.plist">
  115. <Link>Info.plist</Link>
  116. </None>
  117. <None Include="Content\explosion.png" />
  118. <None Include="Content\smoke.bmp" />
  119. </ItemGroup>
  120. </Project>