Peer2PeerSample.Windows.csproj 3.4 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" DefaultTargets="Build">
  3. <PropertyGroup>
  4. <ProjectGuid>{5FAEAF4E-75EC-41E4-8D01-EF1CBB9EEAB6}</ProjectGuid>
  5. <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  6. <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
  7. <OutputType>Exe</OutputType>
  8. <RootNamespace>Peer2PeerSample</RootNamespace>
  9. <AssemblyName>Peer2PeerSample</AssemblyName>
  10. <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
  11. <AppDesignerFolder>Properties</AppDesignerFolder>
  12. </PropertyGroup>
  13. <PropertyGroup Condition=" '$(Platform)' == 'x86' ">
  14. <PlatformTarget>x86</PlatformTarget>
  15. </PropertyGroup>
  16. <PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
  17. <OutputPath>bin\Debug\</OutputPath>
  18. <DebugSymbols>True</DebugSymbols>
  19. <DebugType>Full</DebugType>
  20. <Optimize>False</Optimize>
  21. <CheckForOverflowUnderflow>True</CheckForOverflowUnderflow>
  22. <DefineConstants>DEBUG;TRACE</DefineConstants>
  23. </PropertyGroup>
  24. <PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
  25. <OutputPath>bin\Release\</OutputPath>
  26. <DebugSymbols>False</DebugSymbols>
  27. <DebugType>None</DebugType>
  28. <Optimize>True</Optimize>
  29. <CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
  30. <DefineConstants>TRACE</DefineConstants>
  31. </PropertyGroup>
  32. <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
  33. <DefineConstants>DEBUG;TRACE</DefineConstants>
  34. </PropertyGroup>
  35. <ItemGroup>
  36. <Reference Include="System" />
  37. <Reference Include="System.Core">
  38. <RequiredTargetFramework>3.5</RequiredTargetFramework>
  39. </Reference>
  40. <Reference Include="System.Data" />
  41. <Reference Include="System.Data.DataSetExtensions">
  42. <RequiredTargetFramework>3.5</RequiredTargetFramework>
  43. </Reference>
  44. <Reference Include="System.Xml" />
  45. <Reference Include="System.Xml.Linq">
  46. <RequiredTargetFramework>3.5</RequiredTargetFramework>
  47. </Reference>
  48. </ItemGroup>
  49. <ItemGroup>
  50. <Compile Include="PeerToPeerGame.cs">
  51. <Link>PeerToPeerGame.cs</Link>
  52. </Compile>
  53. <Compile Include="Tank.cs">
  54. <Link>Tank.cs</Link>
  55. </Compile>
  56. <Compile Include="Program.cs" />
  57. <Compile Include="Properties\AssemblyInfo.cs" />
  58. </ItemGroup>
  59. <ItemGroup>
  60. <Content Include="Content\Font.spritefont">
  61. <Link>Content\Font.spritefont</Link>
  62. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  63. </Content>
  64. <Content Include="Content\Font.xnb">
  65. <Link>Content\Font.xnb</Link>
  66. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  67. </Content>
  68. <Content Include="Content\Tank.xnb">
  69. <Link>Content\Tank.xnb</Link>
  70. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  71. </Content>
  72. <Content Include="Content\Turret.xnb">
  73. <Link>Content\Turret.xnb</Link>
  74. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  75. </Content>
  76. <None Include="app.config" />
  77. </ItemGroup>
  78. <ItemGroup>
  79. <ProjectReference Include="..\..\MonoGame.Framework\MonoGame.Framework.Windows.csproj">
  80. <Project>{7DE47032-A904-4C29-BD22-2D235E8D91BA}</Project>
  81. <Name>MonoGame.Framework.Windows</Name>
  82. </ProjectReference>
  83. </ItemGroup>
  84. <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.Targets" />
  85. </Project>