PerPixelCollision.iOS.csproj 3.6 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <PropertyGroup>
  4. <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  5. <Platform Condition=" '$(Platform)' == '' ">iPhoneSimulator</Platform>
  6. <ProductVersion>10.0.0</ProductVersion>
  7. <SchemaVersion>2.0</SchemaVersion>
  8. <ProjectGuid>{CE342066-BCCD-4989-A401-0D36287276EF}</ProjectGuid>
  9. <ProjectTypeGuids>{6BC8ED88-2882-458C-8E55-DFD12B67127B};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
  10. <OutputType>Exe</OutputType>
  11. <RootNamespace>MonoGame.Samples.PerPixelCollision</RootNamespace>
  12. <AssemblyName>MonoGameSamplesPerPixelCollision</AssemblyName>
  13. </PropertyGroup>
  14. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhoneSimulator' ">
  15. <DebugSymbols>True</DebugSymbols>
  16. <DebugType>full</DebugType>
  17. <Optimize>False</Optimize>
  18. <OutputPath>bin\iPhoneSimulator\Debug</OutputPath>
  19. <DefineConstants>DEBUG;IPHONE</DefineConstants>
  20. <ErrorReport>prompt</ErrorReport>
  21. <WarningLevel>4</WarningLevel>
  22. <MtouchLink>None</MtouchLink>
  23. <MtouchDebug>True</MtouchDebug>
  24. <ConsolePause>False</ConsolePause>
  25. </PropertyGroup>
  26. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhoneSimulator' ">
  27. <DebugType>none</DebugType>
  28. <Optimize>False</Optimize>
  29. <OutputPath>bin\iPhoneSimulator\Release</OutputPath>
  30. <ErrorReport>prompt</ErrorReport>
  31. <WarningLevel>4</WarningLevel>
  32. <MtouchLink>None</MtouchLink>
  33. <ConsolePause>False</ConsolePause>
  34. <DefineConstants>IPHONE</DefineConstants>
  35. </PropertyGroup>
  36. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhone' ">
  37. <DebugSymbols>True</DebugSymbols>
  38. <DebugType>full</DebugType>
  39. <Optimize>False</Optimize>
  40. <OutputPath>bin\iPhone\Debug</OutputPath>
  41. <DefineConstants>DEBUG;IPHONE</DefineConstants>
  42. <ErrorReport>prompt</ErrorReport>
  43. <WarningLevel>4</WarningLevel>
  44. <MtouchDebug>True</MtouchDebug>
  45. <CodesignKey>iPhone Developer</CodesignKey>
  46. <ConsolePause>False</ConsolePause>
  47. </PropertyGroup>
  48. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhone' ">
  49. <DebugType>none</DebugType>
  50. <Optimize>False</Optimize>
  51. <OutputPath>bin\iPhone\Release</OutputPath>
  52. <ErrorReport>prompt</ErrorReport>
  53. <WarningLevel>4</WarningLevel>
  54. <ConsolePause>False</ConsolePause>
  55. <CodesignKey>iPhone Developer</CodesignKey>
  56. <DefineConstants>IPHONE</DefineConstants>
  57. </PropertyGroup>
  58. <ItemGroup>
  59. <Reference Include="System" />
  60. <Reference Include="System.Xml" />
  61. <Reference Include="System.Core" />
  62. <Reference Include="monotouch" />
  63. <Reference Include="OpenTK" />
  64. </ItemGroup>
  65. <ItemGroup>
  66. <None Include="Info.iOS.plist">
  67. <Link>Info.plist</Link>
  68. </None>
  69. <None Include="GameThumbnail.png">
  70. <Link>GameThumbnail.png</Link>
  71. </None>
  72. <None Include="Content\Block.bmp">
  73. <Link>Content\Block.bmp</Link>
  74. </None>
  75. <None Include="Content\Person.bmp">
  76. <Link>Content\Person.bmp</Link>
  77. </None>
  78. </ItemGroup>
  79. <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
  80. <ItemGroup>
  81. <Compile Include="Game1.cs">
  82. <Link>Game1.cs</Link>
  83. </Compile>
  84. <Compile Include="Program.cs" />
  85. </ItemGroup>
  86. <ItemGroup>
  87. <Content Include="Content\Block.xnb">
  88. <Link>Content\Block.xnb</Link>
  89. </Content>
  90. <Content Include="Content\Person.xnb">
  91. <Link>Content\Person.xnb</Link>
  92. </Content>
  93. </ItemGroup>
  94. </Project>