ReachGraphicsDemo.MacOS.csproj 5.9 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137
  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <PropertyGroup>
  4. <ProjectGuid>{EF8F598D-9F68-44B1-9DD1-BEF79E088CF9}</ProjectGuid>
  5. <ProjectTypeGuids>{948B3504-5B70-4649-8FE4-BDE1FB46EC69};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
  6. <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  7. <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
  8. <OutputType>Exe</OutputType>
  9. <AppDesignerFolder>Properties</AppDesignerFolder>
  10. <RootNamespace>XnaGraphicsDemo</RootNamespace>
  11. <AssemblyName>XnaGraphicsDemo</AssemblyName>
  12. <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
  13. <XnaPlatform>Windows</XnaPlatform>
  14. <XnaProfile>Reach</XnaProfile>
  15. <XnaCrossPlatformGroupID>2c0a54c1-9a32-4765-8a0a-c9dd328bf889</XnaCrossPlatformGroupID>
  16. <XnaOutputType>Game</XnaOutputType>
  17. <ApplicationIcon>Game.ico</ApplicationIcon>
  18. <Thumbnail>GameThumbnail.png</Thumbnail>
  19. <ProductVersion>10.0.0</ProductVersion>
  20. <SchemaVersion>2.0</SchemaVersion>
  21. </PropertyGroup>
  22. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
  23. <OutputPath>bin\x86\Debug</OutputPath>
  24. <ErrorReport>prompt</ErrorReport>
  25. <WarningLevel>4</WarningLevel>
  26. <NoStdLib>True</NoStdLib>
  27. <UseVSHostingProcess>false</UseVSHostingProcess>
  28. <PlatformTarget>x86</PlatformTarget>
  29. <DebugSymbols>True</DebugSymbols>
  30. <DebugType>full</DebugType>
  31. <Optimize>False</Optimize>
  32. <DefineConstants>DEBUG;TRACE;MONOMAC</DefineConstants>
  33. <XnaCompressContent>false</XnaCompressContent>
  34. <EnableCodeSigning>False</EnableCodeSigning>
  35. <CreatePackage>False</CreatePackage>
  36. <EnablePackageSigning>False</EnablePackageSigning>
  37. <IncludeMonoRuntime>False</IncludeMonoRuntime>
  38. <UseSGen>False</UseSGen>
  39. </PropertyGroup>
  40. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
  41. <OutputPath>bin\x86\Release</OutputPath>
  42. <ErrorReport>prompt</ErrorReport>
  43. <WarningLevel>4</WarningLevel>
  44. <NoStdLib>True</NoStdLib>
  45. <UseVSHostingProcess>false</UseVSHostingProcess>
  46. <PlatformTarget>x86</PlatformTarget>
  47. <DebugType>pdbonly</DebugType>
  48. <Optimize>True</Optimize>
  49. <DefineConstants>TRACE;MONOMAC</DefineConstants>
  50. <XnaCompressContent>true</XnaCompressContent>
  51. <EnableCodeSigning>False</EnableCodeSigning>
  52. <CreatePackage>False</CreatePackage>
  53. <EnablePackageSigning>False</EnablePackageSigning>
  54. <IncludeMonoRuntime>False</IncludeMonoRuntime>
  55. <UseSGen>False</UseSGen>
  56. </PropertyGroup>
  57. <ItemGroup>
  58. <None Include="Info.plist" />
  59. </ItemGroup>
  60. <ItemGroup>
  61. <Compile Include="AlphaDemo.cs" />
  62. <Compile Include="BasicDemo.cs" />
  63. <Compile Include="DualDemo.cs" />
  64. <Compile Include="EnvmapDemo.cs" />
  65. <Compile Include="MenuComponent.cs" />
  66. <Compile Include="MenuEntry.cs" />
  67. <Compile Include="ParticleDemo.cs" />
  68. <Compile Include="Properties\AssemblyInfo.cs" />
  69. <Compile Include="SkinnedDemo.cs" />
  70. <Compile Include="Sky.cs" />
  71. <Compile Include="Tank.cs" />
  72. <Compile Include="TitleMenu.cs" />
  73. <Compile Include="Program.cs" />
  74. <Compile Include="DemoGame.cs" />
  75. </ItemGroup>
  76. <ItemGroup>
  77. <Content Include="Content\BigFont.xnb" />
  78. <Content Include="Content\background.xnb" />
  79. <Content Include="Content\cat.xnb" />
  80. <Content Include="Content\checker_0.xnb" />
  81. <Content Include="Content\dude.xnb" />
  82. <Content Include="Content\engine_diff_tex_0.xnb" />
  83. <Content Include="Content\font.xnb" />
  84. <Content Include="Content\grass1_0.xnb" />
  85. <Content Include="Content\grid.xnb" />
  86. <Content Include="Content\head_0.xnb" />
  87. <Content Include="Content\jacket_0.xnb" />
  88. <Content Include="Content\lightmap_0.xnb" />
  89. <Content Include="Content\model.xnb" />
  90. <Content Include="Content\pants_0.xnb" />
  91. <Content Include="Content\saucer.xnb" />
  92. <Content Include="Content\saucer_texture_0.xnb" />
  93. <Content Include="Content\seattle_0.xnb" />
  94. <Content Include="Content\sky.xnb" />
  95. <Content Include="Content\tank.xnb" />
  96. <Content Include="Content\tile1_0.xnb" />
  97. <Content Include="Content\turret_alt_diff_tex_0.xnb" />
  98. <Content Include="Content\upBodyC_0.xnb" />
  99. </ItemGroup>
  100. <ItemGroup>
  101. <None Include="App.config" />
  102. </ItemGroup>
  103. <ItemGroup>
  104. <Reference Include="mscorlib" />
  105. <Reference Include="System" />
  106. <Reference Include="System.Core" />
  107. <Reference Include="System.Xml" />
  108. <Reference Include="System.Xml.Linq" />
  109. <Reference Include="MonoMac, Version=0.0.0.0, Culture=neutral">
  110. <Private>False</Private>
  111. </Reference>
  112. </ItemGroup>
  113. <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
  114. <Import Project="$(MSBuildExtensionsPath)\Mono\MonoMac\v0.0\Mono.MonoMac.targets" />
  115. <!--
  116. To modify your build process, add your task inside one of the targets below and uncomment it.
  117. Other similar extension points exist, see Microsoft.Common.targets.
  118. <Target Name="BeforeBuild">
  119. </Target>
  120. <Target Name="AfterBuild">
  121. </Target>
  122. -->
  123. <ItemGroup>
  124. <ProjectReference Include="..\ReachGraphicsDemoDataTypes\ReachGraphicsDemoDataTypes.MacOS.csproj">
  125. <Project>{24A0BCFD-3B8C-4AC3-AE75-E50D2F7B8C79}</Project>
  126. <Name>ReachGraphicsDemoDataTypes.MacOS</Name>
  127. </ProjectReference>
  128. <ProjectReference Include="..\..\MonoGame.Framework\MonoGame.Framework.MacOS.csproj">
  129. <Project>{36C538E6-C32A-4A8D-A39C-566173D7118E}</Project>
  130. <Name>MonoGame.Framework.MacOS</Name>
  131. </ProjectReference>
  132. <ProjectReference Include="..\..\ThirdParty\Lidgren.Network\Lidgren.Network.MacOS.csproj">
  133. <Project>{AE483C29-042E-4226-BA52-D247CE7676DA}</Project>
  134. <Name>Lidgren.Network.MacOS</Name>
  135. </ProjectReference>
  136. </ItemGroup>
  137. </Project>