ShatterEffectContent.contentproj 5.7 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0">
  3. <PropertyGroup>
  4. <ProjectGuid>{A37BA5DA-4554-4D86-B077-F916C7B69B49}</ProjectGuid>
  5. <ProjectTypeGuids>{96E2B04D-8817-42c6-938A-82C39BA4D311};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
  6. <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  7. <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
  8. <OutputType>Library</OutputType>
  9. <AppDesignerFolder>Properties</AppDesignerFolder>
  10. <RootNamespace>ShatterSample</RootNamespace>
  11. <AssemblyName>ShatterEffect</AssemblyName>
  12. <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
  13. <ApplicationIcon>Game.ico</ApplicationIcon>
  14. <OutputPath>bin\$(Platform)\$(Configuration)</OutputPath>
  15. <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
  16. <ContentRootDirectory>Content</ContentRootDirectory>
  17. <PublishUrl>publish\</PublishUrl>
  18. <Install>true</Install>
  19. <InstallFrom>Disk</InstallFrom>
  20. <UpdateEnabled>false</UpdateEnabled>
  21. <UpdateMode>Foreground</UpdateMode>
  22. <UpdateInterval>7</UpdateInterval>
  23. <UpdateIntervalUnits>Days</UpdateIntervalUnits>
  24. <UpdatePeriodically>false</UpdatePeriodically>
  25. <UpdateRequired>false</UpdateRequired>
  26. <MapFileExtensions>true</MapFileExtensions>
  27. <ApplicationRevision>0</ApplicationRevision>
  28. <ApplicationVersion>1.0.0.%2a</ApplicationVersion>
  29. <IsWebBootstrapper>false</IsWebBootstrapper>
  30. <UseApplicationTrust>false</UseApplicationTrust>
  31. <BootstrapperEnabled>true</BootstrapperEnabled>
  32. </PropertyGroup>
  33. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
  34. <XnaPlatform>Windows</XnaPlatform>
  35. <CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
  36. </PropertyGroup>
  37. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
  38. <XnaPlatform>Windows</XnaPlatform>
  39. <CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
  40. </PropertyGroup>
  41. <ItemGroup>
  42. <Compile Include="ShatterEffect.fx">
  43. <Importer>EffectImporter</Importer>
  44. <Processor>EffectProcessor</Processor>
  45. <Name>ShatterEffect</Name>
  46. </Compile>
  47. </ItemGroup>
  48. <ItemGroup>
  49. <Compile Include="tank.fbx">
  50. <Importer>FbxImporter</Importer>
  51. <Processor>ShatterProcessor</Processor>
  52. <Name>tank</Name>
  53. </Compile>
  54. </ItemGroup>
  55. <ItemGroup>
  56. <Compile Include="font.spritefont">
  57. <Importer>FontDescriptionImporter</Importer>
  58. <Processor>FontDescriptionProcessor</Processor>
  59. <Name>font</Name>
  60. </Compile>
  61. </ItemGroup>
  62. <ItemGroup>
  63. <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.EffectImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
  64. <Private>False</Private>
  65. </Reference>
  66. <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.FBXImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
  67. <Private>False</Private>
  68. </Reference>
  69. <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.TextureImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
  70. <Private>False</Private>
  71. </Reference>
  72. <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.XImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
  73. <Private>False</Private>
  74. </Reference>
  75. <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.AudioImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
  76. <Private>False</Private>
  77. </Reference>
  78. <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.VideoImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553">
  79. <Private>False</Private>
  80. </Reference>
  81. </ItemGroup>
  82. <ItemGroup>
  83. <ProjectReference Include="..\..\ShatterProcessor\ShatterProcessor.csproj">
  84. <Project>{7DEA239F-EE67-400D-8B91-98224895F25F}</Project>
  85. <Name>ShatterProcessor</Name>
  86. <Private>False</Private>
  87. </ProjectReference>
  88. </ItemGroup>
  89. <ItemGroup>
  90. <BootstrapperPackage Include=".NETFramework,Version=v4.0">
  91. <Visible>False</Visible>
  92. <ProductName>Microsoft .NET Framework 4 %28x86 and x64%29</ProductName>
  93. <Install>true</Install>
  94. </BootstrapperPackage>
  95. <BootstrapperPackage Include="Microsoft.Net.Client.3.5">
  96. <Visible>False</Visible>
  97. <ProductName>.NET Framework 3.5 SP1 Client Profile</ProductName>
  98. <Install>false</Install>
  99. </BootstrapperPackage>
  100. <BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
  101. <Visible>False</Visible>
  102. <ProductName>.NET Framework 3.5 SP1</ProductName>
  103. <Install>false</Install>
  104. </BootstrapperPackage>
  105. <BootstrapperPackage Include="Microsoft.Windows.Installer.3.1">
  106. <Visible>False</Visible>
  107. <ProductName>Windows Installer 3.1</ProductName>
  108. <Install>true</Install>
  109. </BootstrapperPackage>
  110. </ItemGroup>
  111. <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
  112. Other similar extension points exist, see Microsoft.Common.targets.
  113. <Target Name="BeforeBuild">
  114. </Target>
  115. <Target Name="AfterBuild">
  116. </Target>
  117. -->
  118. <ProjectExtensions>
  119. <VisualStudio>
  120. </VisualStudio>
  121. </ProjectExtensions>
  122. <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
  123. </Project>