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- using MonoTouch.Foundation;
- using MonoTouch.UIKit;
- using Microsoft.Xna;
- using Microsoft.Xna.Samples;
- namespace Microsoft.Xna.Samples.SpriteFont
- {
- [Register ("AppDelegate")]
- class Program : UIApplicationDelegate
- {
- private Game1 game;
- public override void FinishedLaunching (UIApplication app)
- {
- // Fun begins..
- game = new Game1();
- game.Run();
- }
- static void Main (string [] args)
- {
- UIApplication.Main (args,null,"AppDelegate");
- }
- }
- }
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