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- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- using Artemis;
- namespace StarWarrior.Components
- {
- class Weapon : Component
- {
- private long shotAt;
- public Weapon()
- {
- }
- public void SetShotAt(long shotAt)
- {
- this.shotAt = shotAt;
- }
- public long GetShotAt()
- {
- return shotAt;
- }
- }
- }
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