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- using System;
- namespace Tetris
- {
- public partial class Record
- {
- private string player;
- public string Player {
- get { return player; }
- }
- public Record ()
- {
- //InitializeComponent ();
- }
- private void OK_Click (object sender, EventArgs e)
- {
- //player = playerName.Text;
- //this.Close ();
- }
- }
- }
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