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Waypoint.Windows.csproj 3.8 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <PropertyGroup>
  4. <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  5. <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
  6. <ProductVersion>8.0.30703</ProductVersion>
  7. <SchemaVersion>2.0</SchemaVersion>
  8. <ProjectGuid>{92D0E4EC-28B5-4180-B376-83494A8D02AF}</ProjectGuid>
  9. <OutputType>WinExe</OutputType>
  10. <AppDesignerFolder>Properties</AppDesignerFolder>
  11. <RootNamespace>Waypoint.Windows</RootNamespace>
  12. <AssemblyName>Waypoint.Windows</AssemblyName>
  13. <FileAlignment>512</FileAlignment>
  14. </PropertyGroup>
  15. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
  16. <PlatformTarget>x86</PlatformTarget>
  17. <DebugSymbols>true</DebugSymbols>
  18. <DebugType>full</DebugType>
  19. <Optimize>false</Optimize>
  20. <OutputPath>bin\WindowsGL\Debug\</OutputPath>
  21. <DefineConstants>DEBUG;TRACE;WINDOWS</DefineConstants>
  22. <ErrorReport>prompt</ErrorReport>
  23. <WarningLevel>4</WarningLevel>
  24. </PropertyGroup>
  25. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
  26. <PlatformTarget>x86</PlatformTarget>
  27. <DebugType>pdbonly</DebugType>
  28. <Optimize>true</Optimize>
  29. <OutputPath>bin\WindowsGL\Release\</OutputPath>
  30. <DefineConstants>TRACE;WINDOWS</DefineConstants>
  31. <ErrorReport>prompt</ErrorReport>
  32. <WarningLevel>4</WarningLevel>
  33. </PropertyGroup>
  34. <PropertyGroup>
  35. <ApplicationIcon>Icon.ico</ApplicationIcon>
  36. </PropertyGroup>
  37. <ItemGroup>
  38. <Compile Include="Behaviors\Behavior.cs" />
  39. <Compile Include="Behaviors\LinearBehavior.cs" />
  40. <Compile Include="Behaviors\SteeringBehavior.cs" />
  41. <Compile Include="Program.cs" />
  42. <Compile Include="Properties\AssemblyInfo.cs" />
  43. <Compile Include="Tank.cs" />
  44. <Compile Include="WaypointList.cs" />
  45. <Compile Include="WaypointSample.cs" />
  46. </ItemGroup>
  47. <ItemGroup>
  48. <Reference Include="OpenTK">
  49. <HintPath>$(MSBuildExtensionsPath)\..\MonoGame\v3.0\Assemblies\WindowsGL\OpenTK.dll</HintPath>
  50. </Reference>
  51. <Reference Include="MonoGame.Framework">
  52. <HintPath>$(MSBuildExtensionsPath)\..\MonoGame\v3.0\Assemblies\WindowsGL\MonoGame.Framework.dll</HintPath>
  53. </Reference>
  54. <Reference Include="Lidgren.Network">
  55. <HintPath>$(MSBuildExtensionsPath)\..\MonoGame\v3.0\Assemblies\WindowsGL\Lidgren.Network.dll</HintPath>
  56. </Reference>
  57. <Reference Include="Tao.Sdl">
  58. <HintPath>$(MSBuildExtensionsPath)\..\MonoGame\v3.0\Assemblies\WindowsGL\Tao.Sdl.dll</HintPath>
  59. </Reference>
  60. <Reference Include="System" />
  61. <Reference Include="System.Xml" />
  62. </ItemGroup>
  63. <ItemGroup>
  64. <Content Include="..\..\..\..\..\..\Program Files %28x86%29\MonoGame\v3.0\Assemblies\WindowsGL\SDL.dll">
  65. <Link>SDL.dll</Link>
  66. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  67. </Content>
  68. <Content Include="Content\cursor.png">
  69. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  70. </Content>
  71. <Content Include="Content\dot.png">
  72. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  73. </Content>
  74. <Content Include="Content\tank.png">
  75. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  76. </Content>
  77. <Content Include="Icon.ico" />
  78. </ItemGroup>
  79. <ItemGroup />
  80. <ItemGroup>
  81. <Content Include="Content\HUDFont.xnb">
  82. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  83. </Content>
  84. </ItemGroup>
  85. <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
  86. <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
  87. Other similar extension points exist, see Microsoft.Common.targets.
  88. <Target Name="BeforeBuild">
  89. </Target>
  90. <Target Name="AfterBuild">
  91. </Target>
  92. -->
  93. </Project>