WpfInteropSample.csproj 5.1 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127
  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <PropertyGroup>
  4. <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  5. <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
  6. <ProductVersion>8.0.30703</ProductVersion>
  7. <SchemaVersion>2.0</SchemaVersion>
  8. <ProjectGuid>{B7751FAB-AE42-457F-8D69-51BEE5DC080A}</ProjectGuid>
  9. <OutputType>WinExe</OutputType>
  10. <AppDesignerFolder>Properties</AppDesignerFolder>
  11. <RootNamespace>WpfInteropSample</RootNamespace>
  12. <AssemblyName>WpfInteropSample</AssemblyName>
  13. <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
  14. <TargetFrameworkProfile>Client</TargetFrameworkProfile>
  15. <FileAlignment>512</FileAlignment>
  16. <ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
  17. <WarningLevel>4</WarningLevel>
  18. </PropertyGroup>
  19. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
  20. <PlatformTarget>x86</PlatformTarget>
  21. <DebugSymbols>true</DebugSymbols>
  22. <DebugType>full</DebugType>
  23. <Optimize>false</Optimize>
  24. <OutputPath>bin\Debug\</OutputPath>
  25. <DefineConstants>DEBUG;TRACE</DefineConstants>
  26. <ErrorReport>prompt</ErrorReport>
  27. <WarningLevel>4</WarningLevel>
  28. </PropertyGroup>
  29. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
  30. <PlatformTarget>x86</PlatformTarget>
  31. <DebugType>pdbonly</DebugType>
  32. <Optimize>true</Optimize>
  33. <OutputPath>bin\Release\</OutputPath>
  34. <DefineConstants>TRACE</DefineConstants>
  35. <ErrorReport>prompt</ErrorReport>
  36. <WarningLevel>4</WarningLevel>
  37. </PropertyGroup>
  38. <ItemGroup>
  39. <Reference Include="SharpDX">
  40. <HintPath>..\..\ThirdParty\Libs\SharpDX\Windows\SharpDX.dll</HintPath>
  41. </Reference>
  42. <Reference Include="SharpDX.Direct3D11">
  43. <HintPath>..\..\ThirdParty\Libs\SharpDX\Windows\SharpDX.Direct3D11.dll</HintPath>
  44. </Reference>
  45. <Reference Include="SharpDX.Direct3D9">
  46. <HintPath>..\..\ThirdParty\Libs\SharpDX\Windows\SharpDX.Direct3D9.dll</HintPath>
  47. </Reference>
  48. <Reference Include="SharpDX.DXGI">
  49. <HintPath>..\..\ThirdParty\Libs\SharpDX\Windows\SharpDX.DXGI.dll</HintPath>
  50. </Reference>
  51. <Reference Include="System" />
  52. <Reference Include="System.Data" />
  53. <Reference Include="System.Xml" />
  54. <Reference Include="Microsoft.CSharp" />
  55. <Reference Include="System.Core" />
  56. <Reference Include="System.Xml.Linq" />
  57. <Reference Include="System.Data.DataSetExtensions" />
  58. <Reference Include="System.Xaml">
  59. <RequiredTargetFramework>4.0</RequiredTargetFramework>
  60. </Reference>
  61. <Reference Include="WindowsBase" />
  62. <Reference Include="PresentationCore" />
  63. <Reference Include="PresentationFramework" />
  64. </ItemGroup>
  65. <ItemGroup>
  66. <ApplicationDefinition Include="App.xaml">
  67. <Generator>MSBuild:Compile</Generator>
  68. <SubType>Designer</SubType>
  69. </ApplicationDefinition>
  70. <Page Include="MainWindow.xaml">
  71. <Generator>MSBuild:Compile</Generator>
  72. <SubType>Designer</SubType>
  73. </Page>
  74. <Compile Include="App.xaml.cs">
  75. <DependentUpon>App.xaml</DependentUpon>
  76. <SubType>Code</SubType>
  77. </Compile>
  78. <Compile Include="D3D11Image.cs" />
  79. <Compile Include="D3D9.cs" />
  80. <Compile Include="D3D11Host.cs" />
  81. <Compile Include="MainWindow.xaml.cs">
  82. <DependentUpon>MainWindow.xaml</DependentUpon>
  83. <SubType>Code</SubType>
  84. </Compile>
  85. </ItemGroup>
  86. <ItemGroup>
  87. <Compile Include="Properties\AssemblyInfo.cs">
  88. <SubType>Code</SubType>
  89. </Compile>
  90. <Compile Include="Properties\Resources.Designer.cs">
  91. <AutoGen>True</AutoGen>
  92. <DesignTime>True</DesignTime>
  93. <DependentUpon>Resources.resx</DependentUpon>
  94. </Compile>
  95. <Compile Include="Properties\Settings.Designer.cs">
  96. <AutoGen>True</AutoGen>
  97. <DependentUpon>Settings.settings</DependentUpon>
  98. <DesignTimeSharedInput>True</DesignTimeSharedInput>
  99. </Compile>
  100. <EmbeddedResource Include="Properties\Resources.resx">
  101. <Generator>ResXFileCodeGenerator</Generator>
  102. <LastGenOutput>Resources.Designer.cs</LastGenOutput>
  103. </EmbeddedResource>
  104. <None Include="Properties\Settings.settings">
  105. <Generator>SettingsSingleFileGenerator</Generator>
  106. <LastGenOutput>Settings.Designer.cs</LastGenOutput>
  107. </None>
  108. <AppDesigner Include="Properties\" />
  109. </ItemGroup>
  110. <ItemGroup>
  111. <ProjectReference Include="..\..\MonoGame.Framework\MonoGame.Framework.Windows.csproj">
  112. <Project>{7DE47032-A904-4C29-BD22-2D235E8D91BA}</Project>
  113. <Name>MonoGame.Framework.Windows</Name>
  114. </ProjectReference>
  115. </ItemGroup>
  116. <ItemGroup>
  117. <Resource Include="ReadMe.txt" />
  118. </ItemGroup>
  119. <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
  120. <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
  121. Other similar extension points exist, see Microsoft.Common.targets.
  122. <Target Name="BeforeBuild">
  123. </Target>
  124. <Target Name="AfterBuild">
  125. </Target>
  126. -->
  127. </Project>