RenderTarget2DSample.csproj 2.8 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <PropertyGroup>
  4. <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  5. <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
  6. <ProductVersion>10.0.0</ProductVersion>
  7. <SchemaVersion>2.0</SchemaVersion>
  8. <ProjectGuid>{DED4371E-B92B-46FC-B4A3-B56BCAE12477}</ProjectGuid>
  9. <OutputType>Exe</OutputType>
  10. <RootNamespace>RenderTarget2DSample</RootNamespace>
  11. <AssemblyName>RenderTarget2DSample</AssemblyName>
  12. <StartupObject>RenderTarget2DSample.Program</StartupObject>
  13. <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
  14. </PropertyGroup>
  15. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
  16. <DebugSymbols>true</DebugSymbols>
  17. <DebugType>full</DebugType>
  18. <Optimize>false</Optimize>
  19. <OutputPath>bin\Debug</OutputPath>
  20. <DefineConstants>DEBUG</DefineConstants>
  21. <ErrorReport>prompt</ErrorReport>
  22. <WarningLevel>4</WarningLevel>
  23. <ConsolePause>false</ConsolePause>
  24. </PropertyGroup>
  25. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
  26. <DebugType>none</DebugType>
  27. <Optimize>false</Optimize>
  28. <OutputPath>bin\Release</OutputPath>
  29. <ErrorReport>prompt</ErrorReport>
  30. <WarningLevel>4</WarningLevel>
  31. <ConsolePause>false</ConsolePause>
  32. </PropertyGroup>
  33. <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
  34. <ItemGroup>
  35. <ProjectReference Include="..\..\..\..\MonoGame\MonoGame.Framework\MonoGame.Framework.Linux.csproj">
  36. <Project>{35253CE1-C864-4CD3-8249-4D1319748E8F}</Project>
  37. <Name>MonoGame.Framework.Linux</Name>
  38. </ProjectReference>
  39. </ItemGroup>
  40. <ItemGroup>
  41. <Reference Include="System" />
  42. </ItemGroup>
  43. <ItemGroup>
  44. <None Include="..\..\MacOS\RenderTarget2DSample\Background.png">
  45. <Link>Background.png</Link>
  46. </None>
  47. <None Include="..\..\MacOS\RenderTarget2DSample\Game.ico">
  48. <Link>Game.ico</Link>
  49. </None>
  50. <None Include="..\..\MacOS\RenderTarget2DSample\GameThumbnail.png">
  51. <Link>GameThumbnail.png</Link>
  52. </None>
  53. </ItemGroup>
  54. <ItemGroup>
  55. <Compile Include="..\..\MacOS\RenderTarget2DSample\Game1.cs">
  56. <Link>Game1.cs</Link>
  57. </Compile>
  58. <Compile Include="Program.cs" />
  59. </ItemGroup>
  60. <ItemGroup>
  61. <Content Include="..\..\MacOS\RenderTarget2DSample\Content\MooTheMerciless.xnb">
  62. <Link>Content\MooTheMerciless.xnb</Link>
  63. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  64. </Content>
  65. <Content Include="..\..\MacOS\RenderTarget2DSample\Content\wood.xnb">
  66. <Link>Content\wood.xnb</Link>
  67. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  68. </Content>
  69. </ItemGroup>
  70. </Project>