2
0

MonoGame.Samples.SpriteEffects.Linux.csproj 4.9 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121
  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <PropertyGroup>
  4. <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  5. <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
  6. <ProductVersion>9.0.21022</ProductVersion>
  7. <SchemaVersion>2.0</SchemaVersion>
  8. <ProjectGuid>{86A919E2-D7F0-452B-B762-C69D5BB07C98}</ProjectGuid>
  9. <OutputType>Exe</OutputType>
  10. <RootNamespace>SpriteEffects</RootNamespace>
  11. <AssemblyName>SpriteEffects</AssemblyName>
  12. <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
  13. </PropertyGroup>
  14. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
  15. <DebugSymbols>true</DebugSymbols>
  16. <DebugType>full</DebugType>
  17. <Optimize>false</Optimize>
  18. <OutputPath>bin\Debug</OutputPath>
  19. <DefineConstants>DEBUG LINUX</DefineConstants>
  20. <ErrorReport>prompt</ErrorReport>
  21. <WarningLevel>4</WarningLevel>
  22. <PlatformTarget>x86</PlatformTarget>
  23. <ConsolePause>false</ConsolePause>
  24. </PropertyGroup>
  25. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
  26. <DebugType>none</DebugType>
  27. <Optimize>false</Optimize>
  28. <OutputPath>bin\Release</OutputPath>
  29. <ErrorReport>prompt</ErrorReport>
  30. <WarningLevel>4</WarningLevel>
  31. <PlatformTarget>x86</PlatformTarget>
  32. <ConsolePause>false</ConsolePause>
  33. </PropertyGroup>
  34. <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
  35. <ItemGroup>
  36. <Reference Include="System" />
  37. <Reference Include="System.Xml" />
  38. <Reference Include="System.Core" />
  39. <Reference Include="System.Xml.Linq" />
  40. <Reference Include="System.Drawing" />
  41. </ItemGroup>
  42. <ItemGroup>
  43. <None Include="..\..\MacOS\SpriteEffects\Content\refraction.fx">
  44. <Link>Content\refraction.fx</Link>
  45. </None>
  46. <None Include="..\..\MacOS\SpriteEffects\Content\normalmap.fx">
  47. <Link>Content\normalmap.fx</Link>
  48. </None>
  49. <None Include="..\..\MacOS\SpriteEffects\Content\disappear.fx">
  50. <Link>Content\disappear.fx</Link>
  51. </None>
  52. <None Include="..\..\MacOS\SpriteEffects\Content\desaturate.fx">
  53. <Link>Content\desaturate.fx</Link>
  54. </None>
  55. <None Include="..\..\MacOS\SpriteEffects\Content\cat_depth.jpg">
  56. <Link>Content\cat_depth.jpg</Link>
  57. </None>
  58. <None Include="..\..\MacOS\SpriteEffects\Content\cat_alpha.jpg">
  59. <Link>Content\cat_alpha.jpg</Link>
  60. </None>
  61. <None Include="..\..\MacOS\SpriteEffects\Content\cat.jpg">
  62. <Link>Content\cat.jpg</Link>
  63. </None>
  64. <None Include="..\..\MacOS\SpriteEffects\Info.plist">
  65. <Link>Info.plist</Link>
  66. </None>
  67. </ItemGroup>
  68. <ItemGroup>
  69. <Folder Include="Content\" />
  70. </ItemGroup>
  71. <ItemGroup>
  72. <Compile Include="Program.cs" />
  73. <Compile Include="..\..\MacOS\SpriteEffects\SpriteEffects.cs">
  74. <Link>SpriteEffects.cs</Link>
  75. </Compile>
  76. <Compile Include="RefractionEffect.cs" />
  77. <Compile Include="NormalmapEffect.cs" />
  78. <Compile Include="DisappearEffect.cs" />
  79. <Compile Include="DesaturateEffect.cs" />
  80. </ItemGroup>
  81. <ItemGroup>
  82. <ProjectReference Include="..\..\..\..\MonoGame\MonoGame.Framework\MonoGame.Framework.Linux.csproj">
  83. <Project>{35253CE1-C864-4CD3-8249-4D1319748E8F}</Project>
  84. <Name>MonoGame.Framework.Linux</Name>
  85. </ProjectReference>
  86. </ItemGroup>
  87. <ItemGroup>
  88. <Content Include="..\..\MacOS\SpriteEffects\Content\waterfall.xnb">
  89. <Link>Content\waterfall.xnb</Link>
  90. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  91. </Content>
  92. <Content Include="..\..\MacOS\SpriteEffects\Content\refraction.fsh">
  93. <Link>Content\refraction.fsh</Link>
  94. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  95. </Content>
  96. <Content Include="..\..\MacOS\SpriteEffects\Content\normalmap.fsh">
  97. <Link>Content\normalmap.fsh</Link>
  98. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  99. </Content>
  100. <Content Include="..\..\MacOS\SpriteEffects\Content\glacier.xnb">
  101. <Link>Content\glacier.xnb</Link>
  102. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  103. </Content>
  104. <Content Include="..\..\MacOS\SpriteEffects\Content\disappear.fsh">
  105. <Link>Content\disappear.fsh</Link>
  106. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  107. </Content>
  108. <Content Include="..\..\MacOS\SpriteEffects\Content\desaturate.fsh">
  109. <Link>Content\desaturate.fsh</Link>
  110. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  111. </Content>
  112. <Content Include="..\..\MacOS\SpriteEffects\Content\cat_normalmap.xnb">
  113. <Link>Content\cat_normalmap.xnb</Link>
  114. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  115. </Content>
  116. <Content Include="..\..\MacOS\SpriteEffects\Content\cat.xnb">
  117. <Link>Content\cat.xnb</Link>
  118. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  119. </Content>
  120. </ItemGroup>
  121. </Project>