|
%!s(int64=13) %!d(string=hai) anos | |
---|---|---|
.. | ||
Content | %!s(int64=14) %!d(string=hai) anos | |
AsteroidBeltAssault.csproj | %!s(int64=13) %!d(string=hai) anos | |
AsteroidBeltAssault.sln | %!s(int64=14) %!d(string=hai) anos | |
AsteroidManager.cs | %!s(int64=14) %!d(string=hai) anos | |
CollisionManager.cs | %!s(int64=14) %!d(string=hai) anos | |
Enemy.cs | %!s(int64=14) %!d(string=hai) anos | |
EnemyManager.cs | %!s(int64=14) %!d(string=hai) anos | |
ExplosionManager.cs | %!s(int64=14) %!d(string=hai) anos | |
Game.ico | %!s(int64=14) %!d(string=hai) anos | |
Game1.cs | %!s(int64=14) %!d(string=hai) anos | |
GameThumbnail.png | %!s(int64=14) %!d(string=hai) anos | |
Info.plist | %!s(int64=14) %!d(string=hai) anos | |
Particle.cs | %!s(int64=14) %!d(string=hai) anos | |
PlayerManager.cs | %!s(int64=14) %!d(string=hai) anos | |
Program.cs | %!s(int64=14) %!d(string=hai) anos | |
README.md | %!s(int64=14) %!d(string=hai) anos | |
ShotManager.cs | %!s(int64=14) %!d(string=hai) anos | |
SoundManager.cs | %!s(int64=14) %!d(string=hai) anos | |
Sprite.cs | %!s(int64=14) %!d(string=hai) anos | |
StarField.cs | %!s(int64=14) %!d(string=hai) anos |
This project contains the Asteroid Belt Assault game as it is at the end of Chapter 5.
This was taken from the Book XNA 4.0 Game Development by Example: Beginner's Guide by Kurt Jaegers Published by PACKT Publishing which can be found here http://www.packtpub.com/xna-4-0-game-development-by-example-beginners-guide/book
For a complete discussion of the code please buy the book as it is worth the money.