Kenneth Pouncey cdd04d42d2 Update Samples project to run with MonoDevelop 2.8 %!s(int64=13) %!d(string=hai) anos
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Content 750acda160 Samples and Starter Kits, baby[exclamation mark] %!s(int64=14) %!d(string=hai) anos
Camera.cs 750acda160 Samples and Starter Kits, baby[exclamation mark] %!s(int64=14) %!d(string=hai) anos
ComputerTerminal.cs 750acda160 Samples and Starter Kits, baby[exclamation mark] %!s(int64=14) %!d(string=hai) anos
EffectsManager.cs 750acda160 Samples and Starter Kits, baby[exclamation mark] %!s(int64=14) %!d(string=hai) anos
Enemy.cs 750acda160 Samples and Starter Kits, baby[exclamation mark] %!s(int64=14) %!d(string=hai) anos
EnemyManager.cs 750acda160 Samples and Starter Kits, baby[exclamation mark] %!s(int64=14) %!d(string=hai) anos
Game.ico 750acda160 Samples and Starter Kits, baby[exclamation mark] %!s(int64=14) %!d(string=hai) anos
Game1.cs 750acda160 Samples and Starter Kits, baby[exclamation mark] %!s(int64=14) %!d(string=hai) anos
GameManager.cs 750acda160 Samples and Starter Kits, baby[exclamation mark] %!s(int64=14) %!d(string=hai) anos
GameThumbnail.png 750acda160 Samples and Starter Kits, baby[exclamation mark] %!s(int64=14) %!d(string=hai) anos
GoalManager.cs 750acda160 Samples and Starter Kits, baby[exclamation mark] %!s(int64=14) %!d(string=hai) anos
Info.plist 750acda160 Samples and Starter Kits, baby[exclamation mark] %!s(int64=14) %!d(string=hai) anos
Particle.cs 750acda160 Samples and Starter Kits, baby[exclamation mark] %!s(int64=14) %!d(string=hai) anos
PathFinder.cs 750acda160 Samples and Starter Kits, baby[exclamation mark] %!s(int64=14) %!d(string=hai) anos
PathNode.cs 750acda160 Samples and Starter Kits, baby[exclamation mark] %!s(int64=14) %!d(string=hai) anos
Player.cs 750acda160 Samples and Starter Kits, baby[exclamation mark] %!s(int64=14) %!d(string=hai) anos
Program.cs 750acda160 Samples and Starter Kits, baby[exclamation mark] %!s(int64=14) %!d(string=hai) anos
README.md 750acda160 Samples and Starter Kits, baby[exclamation mark] %!s(int64=14) %!d(string=hai) anos
RobotRampage.csproj cdd04d42d2 Update Samples project to run with MonoDevelop 2.8 %!s(int64=13) %!d(string=hai) anos
RobotRampage.sln 750acda160 Samples and Starter Kits, baby[exclamation mark] %!s(int64=14) %!d(string=hai) anos
Sprite.cs 750acda160 Samples and Starter Kits, baby[exclamation mark] %!s(int64=14) %!d(string=hai) anos
TileMap.cs 750acda160 Samples and Starter Kits, baby[exclamation mark] %!s(int64=14) %!d(string=hai) anos
WeaponManager.cs 750acda160 Samples and Starter Kits, baby[exclamation mark] %!s(int64=14) %!d(string=hai) anos

README.md

Robot Rampage

This project contains the Robot Rampage game as it is at the end of Chapter 7.

This was taken from the Book XNA 4.0 Game Development by Example: Beginner's Guide by Kurt Jaegers Published by PACKT Publishing which can be found here http://www.packtpub.com/xna-4-0-game-development-by-example-beginners-guide/book

For a complete discussion of the code please buy the book as it is worth the money