.. |
BloomCombine.fsh
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991bad9ddf
Fixed the pixel shaders to use the correct addressing with registers _sX and it all seems to be ok. Still might be a little problem with the shaders themselves
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%!s(int64=14) %!d(string=hai) anos |
BloomCombine.fx
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750acda160
Samples and Starter Kits, baby[exclamation mark]
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%!s(int64=14) %!d(string=hai) anos |
BloomCombine.xnb
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750acda160
Samples and Starter Kits, baby[exclamation mark]
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%!s(int64=14) %!d(string=hai) anos |
BloomExtract.fsh
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991bad9ddf
Fixed the pixel shaders to use the correct addressing with registers _sX and it all seems to be ok. Still might be a little problem with the shaders themselves
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%!s(int64=14) %!d(string=hai) anos |
BloomExtract.fx
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750acda160
Samples and Starter Kits, baby[exclamation mark]
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%!s(int64=14) %!d(string=hai) anos |
BloomExtract.xnb
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750acda160
Samples and Starter Kits, baby[exclamation mark]
|
%!s(int64=14) %!d(string=hai) anos |
GaussianBlur.fsh
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991bad9ddf
Fixed the pixel shaders to use the correct addressing with registers _sX and it all seems to be ok. Still might be a little problem with the shaders themselves
|
%!s(int64=14) %!d(string=hai) anos |
GaussianBlur.fx
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750acda160
Samples and Starter Kits, baby[exclamation mark]
|
%!s(int64=14) %!d(string=hai) anos |
GaussianBlur.xnb
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750acda160
Samples and Starter Kits, baby[exclamation mark]
|
%!s(int64=14) %!d(string=hai) anos |