Kenneth Pouncey 991bad9ddf Fixed the pixel shaders to use the correct addressing with registers _sX and it all seems to be ok. Still might be a little problem with the shaders themselves %!s(int64=14) %!d(string=hai) anos
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Effects 991bad9ddf Fixed the pixel shaders to use the correct addressing with registers _sX and it all seems to be ok. Still might be a little problem with the shaders themselves %!s(int64=14) %!d(string=hai) anos