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- <?xml version="1.0" encoding="utf-8" ?>
- <XnaContent>
- <Asset Type="RolePlayingGameData.Monster">
- <Name>Brute Master</Name>
- <MapSprite>
- <TextureName>Characters\Boss1IdleLeft</TextureName>
- <FrameDimensions>174 216</FrameDimensions>
- <FramesPerRow>6</FramesPerRow>
- <SourceOffset>87 156</SourceOffset>
- <Animations />
- </MapSprite>
- <CharacterClassContentName>Warrior</CharacterClassContentName>
- <CharacterLevel>8</CharacterLevel>
- <InitialEquipmentContentNames>
- <Item>Weapons\PersianBlade</Item>
- <Item>Armor\IronArmor</Item>
- <Item>Armor\SteelHelmet</Item>
- </InitialEquipmentContentNames>
- <Inventory>
- <Item>
- <ContentName>Items\MajorHealingPotion</ContentName>
- <Count>5</Count>
- </Item>
- </Inventory>
- <CombatSprite>
- <TextureName>Characters\Boss1AttackLeft</TextureName>
- <FrameDimensions>288 288</FrameDimensions>
- <FramesPerRow>6</FramesPerRow>
- <SourceOffset>150 240</SourceOffset>
- <Animations>
- <Item>
- <Name>Walk</Name>
- <StartingFrame>25</StartingFrame>
- <EndingFrame>30</EndingFrame>
- <Interval>80</Interval>
- <IsLoop>true</IsLoop>
- </Item>
- </Animations>
- </CombatSprite>
- <DefendPercentage>20</DefendPercentage>
- <GearDrops>
- <Item>
- <GearName>Items\MajorHealingPotion</GearName>
- <DropPercentage>50</DropPercentage>
- </Item>
- <Item>
- <GearName>Armor\SteelHelmet</GearName>
- <DropPercentage>10</DropPercentage>
- </Item>
- </GearDrops>
- </Asset>
- </XnaContent>
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