123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207 |
- <?xml version="1.0" encoding="utf-8" ?>
- <XnaContent>
- <Asset Type="RolePlayingGameData.Map">
- <Name>Map001</Name>
- <MapDimensions>20 23</MapDimensions>
- <TileSize>64 64</TileSize>
- <SpawnMapPosition>9 7</SpawnMapPosition>
- <TextureName>ForestTiles</TextureName>
- <CombatTextureName>CombatBkgdVillage</CombatTextureName>
- <MusicCueName>BeachTheme</MusicCueName>
- <CombatMusicCueName>BattleTheme</CombatMusicCueName>
- <BaseLayer>
- -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
- -1 -1 -1 -1 -1 -1 37 38 38 38 38 38 39 -1 -1 -1 -1 -1 -1 -1
- -1 -1 -1 -1 -1 -1 40 41 41 41 41 41 42 -1 -1 -1 -1 -1 -1 -1
- -1 -1 -1 -1 -1 -1 40 41 41 41 41 41 42 -1 -1 -1 -1 -1 -1 -1
- -1 -1 -1 -1 -1 -1 47 49 49 49 49 49 51 -1 -1 -1 -1 -1 -1 -1
- -1 -1 -1 -1 -1 -1 48 50 50 50 50 50 52 -1 -1 -1 -1 -1 -1 -1
- 4 4 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 4 4
- 1 1 1 150 1 1 1 1 1 1 1 1 1 1 1 1 1 150 1 1
- 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4
- 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4
- 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4
- 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4
- 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4
- 4 4 4 4 4 4 4 9 7 7 7 7 10 4 4 4 4 4 4 4
- 4 4 4 4 4 4 9 8 27 26 26 28 6 10 4 4 4 4 4 4
- 4 4 4 4 4 4 5 24 36 35 35 36 23 3 4 4 4 4 4 4
- 4 4 4 4 4 4 5 24 36 35 35 36 23 3 4 4 4 4 4 4
- 4 4 4 4 4 4 5 24 36 35 35 36 23 3 4 4 4 4 4 4
- 4 4 4 4 4 4 11 2 29 25 25 30 0 12 4 4 4 4 4 4
- 4 4 4 4 4 4 4 11 1 1 1 1 12 4 4 4 4 4 4 4
- 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4
- 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4
- 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4
- </BaseLayer>
- <FringeLayer>
- 108 95 95 95 95 96 76 76 76 76 76 76 76 97 95 95 95 95 95 108
- 95 95 95 108 95 78 -1 -1 -1 -1 -1 -1 -1 79 95 95 95 95 95 95
- 95 95 95 95 95 78 -1 41 41 41 41 41 -1 79 95 95 95 95 95 95
- 108 95 95 95 108 78 -1 41 41 41 41 238 -1 79 95 108 95 95 108 108
- 95 95 108 95 95 78 -1 -1 -1 -1 -1 -1 -1 79 95 95 108 95 95 95
- 95 95 95 95 108 78 -1 -1 -1 -1 -1 -1 -1 79 95 108 95 108 95 95
- 76 76 76 76 76 87 80 80 80 80 80 80 80 88 76 76 76 76 76 76
- 155 156 263 1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 263 1 155 156
- 157 158 155 156 263 263 -1 -1 -1 -1 -1 -1 -1 -1 263 263 155 156 157 158
- 155 156 157 158 155 156 -1 -1 -1 -1 -1 -1 -1 -1 155 156 157 158 155 156
- 157 158 155 156 157 158 263 263 -1 -1 -1 -1 263 263 157 158 155 156 157 158
- 155 156 157 158 155 156 155 156 -1 -1 -1 -1 155 156 155 156 157 158 155 156
- 157 158 155 156 157 158 157 158 -1 -1 -1 -1 157 158 157 158 155 156 157 158
- 155 156 157 158 155 156 -1 -1 -1 -1 -1 -1 -1 -1 155 156 157 158 155 156
- 157 158 155 156 157 158 -1 -1 -1 -1 -1 -1 -1 -1 157 158 155 156 157 158
- 155 156 157 158 155 156 -1 -1 -1 -1 -1 -1 -1 -1 155 156 157 158 155 156
- 157 158 155 156 157 158 -1 -1 -1 -1 -1 -1 -1 -1 157 158 155 156 157 158
- 155 156 157 158 155 156 -1 -1 -1 -1 -1 -1 -1 -1 155 156 157 158 155 156
- 157 158 155 156 157 158 -1 -1 -1 -1 -1 164 -1 -1 157 158 155 156 157 158
- 155 156 157 158 155 156 263 263 -1 -1 -1 -1 263 263 155 156 157 158 155 156
- 157 158 155 156 157 158 155 156 -1 -1 -1 -1 155 156 157 158 155 156 157 158
- 155 156 157 158 155 156 157 158 -1 -1 -1 -1 157 158 155 156 157 158 155 156
- 157 158 155 156 157 158 155 156 -1 -1 -1 -1 155 156 157 158 155 156 157 158
- </FringeLayer>
- <ObjectLayer>
- -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
- -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
- -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
- -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
- -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
- -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
- 149 150 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 149 150
- -1 -1 149 150 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 149 150 -1 -1
- 149 150 -1 -1 149 150 -1 -1 -1 -1 -1 -1 -1 -1 149 150 -1 -1 149 150
- -1 -1 149 150 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 149 150 -1 -1
- 149 150 -1 -1 149 150 149 150 -1 -1 -1 -1 149 150 149 150 -1 -1 149 150
- -1 -1 149 150 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 149 150 -1 -1
- 149 150 -1 -1 149 150 -1 -1 -1 -1 -1 -1 -1 -1 149 150 -1 -1 149 150
- -1 -1 149 150 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 149 150 -1 -1
- 149 150 -1 -1 149 150 -1 -1 -1 -1 -1 -1 -1 -1 149 150 -1 -1 149 150
- -1 -1 149 150 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 149 150 -1 -1
- 149 150 -1 -1 149 150 -1 -1 -1 -1 -1 -1 -1 -1 149 150 -1 -1 149 150
- -1 -1 149 150 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 149 150 -1 -1
- 149 150 -1 -1 149 150 -1 -1 -1 -1 -1 -1 -1 -1 149 150 -1 -1 149 150
- -1 -1 149 150 -1 -1 149 150 -1 -1 -1 -1 149 150 -1 -1 149 150 -1 -1
- 149 150 -1 -1 149 150 -1 -1 -1 -1 -1 -1 -1 -1 149 150 -1 -1 149 150
- -1 -1 149 150 -1 -1 149 150 -1 -1 -1 -1 149 150 -1 -1 149 150 -1 -1
- 149 150 -1 -1 149 150 -1 -1 -1 -1 -1 -1 -1 -1 149 150 -1 -1 149 150
- </ObjectLayer>
- <CollisionLayer>
- 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
- 0 0 0 0 0 1 1 1 1 1 1 1 1 0 0 0 0 0 0 0
- 0 0 0 0 0 1 1 0 0 0 0 0 1 0 0 0 0 0 0 0
- 0 0 0 0 0 1 1 0 0 0 0 0 1 0 0 0 0 0 0 0
- 0 0 0 0 0 1 1 1 1 1 1 1 1 0 0 0 0 0 0 0
- 0 0 0 0 0 1 1 1 1 1 1 1 1 0 0 0 0 0 0 0
- 0 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 0
- 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1
- 1 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1
- 1 1 1 1 1 1 0 0 0 0 0 0 0 0 1 1 1 1 1 1
- 1 1 1 1 1 1 0 0 0 0 0 0 0 0 1 1 1 1 1 1
- 1 1 1 1 1 1 1 1 0 0 0 0 1 1 1 1 1 1 1 1
- 1 1 1 1 1 1 1 1 0 0 0 0 1 1 1 1 1 1 1 1
- 1 1 1 1 1 1 0 0 0 0 0 0 0 0 1 1 1 1 1 1
- 1 1 1 1 1 1 0 0 0 0 0 0 0 0 1 1 1 1 1 1
- 1 1 1 1 1 1 0 0 0 0 0 0 0 0 1 1 1 1 1 1
- 1 1 1 1 1 1 0 0 0 0 0 0 0 0 1 1 1 1 1 1
- 1 1 1 1 1 1 0 0 0 0 0 0 0 0 1 1 1 1 1 1
- 1 1 1 1 1 1 0 0 0 0 0 1 0 0 1 1 1 1 1 1
- 1 1 1 1 1 1 0 0 0 0 0 0 0 0 1 1 1 1 1 1
- 1 1 1 1 1 1 1 1 0 0 0 0 1 1 1 1 1 1 1 1
- 1 1 1 1 1 1 1 1 0 0 0 0 1 1 1 1 1 1 1 1
- 1 1 1 1 1 1 1 1 0 0 0 0 1 1 1 1 1 1 1 1
- </CollisionLayer>
- <Portals>
- <Item>
- <Name>P1</Name>
- <LandingMapPosition>8 20</LandingMapPosition>
- <DestinationMapContentName>Map002</DestinationMapContentName>
- <DestinationMapPortalName>P1</DestinationMapPortalName>
- </Item>
- <Item>
- <Name>P2</Name>
- <LandingMapPosition>9 20</LandingMapPosition>
- <DestinationMapContentName>Map002</DestinationMapContentName>
- <DestinationMapPortalName>P3</DestinationMapPortalName>
- </Item>
- <Item>
- <Name>P3</Name>
- <LandingMapPosition>10 20</LandingMapPosition>
- <DestinationMapContentName>Map002</DestinationMapContentName>
- <DestinationMapPortalName>P4</DestinationMapPortalName>
- </Item>
- <Item>
- <Name>P4</Name>
- <LandingMapPosition>11 20</LandingMapPosition>
- <DestinationMapContentName>Map002</DestinationMapContentName>
- <DestinationMapPortalName>P5</DestinationMapPortalName>
- </Item>
- <Item>
- <Name>P5</Name>
- <LandingMapPosition>11 3</LandingMapPosition>
- <DestinationMapContentName>Map001</DestinationMapContentName>
- <DestinationMapPortalName>P1</DestinationMapPortalName>
- </Item>
- </Portals>
- <PortalEntries>
- <Item>
- <ContentName>P1</ContentName>
- <MapPosition>8 22</MapPosition>
- </Item>
- <Item>
- <ContentName>P2</ContentName>
- <MapPosition>9 22</MapPosition>
- </Item>
- <Item>
- <ContentName>P3</ContentName>
- <MapPosition>10 22</MapPosition>
- </Item>
- <Item>
- <ContentName>P4</ContentName>
- <MapPosition>11 22</MapPosition>
- </Item>
- <Item>
- <ContentName>P5</ContentName>
- <MapPosition>11 3</MapPosition>
- </Item>
- </PortalEntries>
- <ChestEntries>
- <Item>
- <ContentName>MinorHealing</ContentName>
- <MapPosition>9 16</MapPosition>
- </Item>
- <Item>
- <ContentName>MinorGold</ContentName>
- <MapPosition>10 16</MapPosition>
- </Item>
- <Item>
- <ContentName>MoneyBags</ContentName>
- <MapPosition>8 3</MapPosition>
- </Item>
- </ChestEntries>
- <FixedCombatEntries />
- <RandomCombat>
- <CombatProbability>0</CombatProbability>
- <FleeProbability>50</FleeProbability>
- <MonsterCountRange>
- <Minimum>5</Minimum>
- <Maximum>5</Maximum>
- </MonsterCountRange>
- <Entries>
- <Item>
- <ContentName>GoblinGrunt</ContentName>
- <Count>1</Count>
- <Weight>100</Weight>
- </Item>
- </Entries>
- </RandomCombat>
- <QuestNpcEntries>
- <Item>
- <ContentName>Sheddarr</ContentName>
- <MapPosition>9 11</MapPosition>
- <Direction>South</Direction>
- </Item>
- </QuestNpcEntries>
- <PlayerNpcEntries />
- <InnEntries />
- <StoreEntries />
- </Asset>
- </XnaContent>
|