AssemblyInfo.cs 1.3 KB

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  1. using System.Reflection;
  2. using System.Runtime.CompilerServices;
  3. using System.Runtime.InteropServices;
  4. // General Information about an assembly is controlled through the following
  5. // set of attributes. Change these attribute values to modify the information
  6. // associated with an assembly.
  7. [assembly: AssemblyTitle("RolePlayingGameData")]
  8. [assembly: AssemblyProduct("Role-Playing Game Starter Kit")]
  9. [assembly: AssemblyDescription("Data types for the Role-Playing Game starter kit.")]
  10. [assembly: AssemblyCompany("$registeredorganization$")]
  11. [assembly: AssemblyCopyright("Copyright © $registeredorganization$ $year$")]
  12. [assembly: AssemblyTrademark("")]
  13. [assembly: AssemblyCulture("")]
  14. // Setting ComVisible to false makes the types in this assembly not visible
  15. // to COM components. If you need to access a type in this assembly from
  16. // COM, set the ComVisible attribute to true on that type.
  17. [assembly: ComVisible(false)]
  18. // The following GUID is for the ID of the typelib if this project is exposed to COM
  19. [assembly: Guid("105264a4-5a50-4daf-8026-2f841a2af775")]
  20. // Version information for an assembly consists of the following four values:
  21. //
  22. // Major Version
  23. // Minor Version
  24. // Build Number
  25. // Revision
  26. //
  27. [assembly: AssemblyVersion("1.0.0.0")]