MonoGame.Samples.TiledSprites.MacOS.csproj 3.5 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <PropertyGroup>
  4. <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  5. <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
  6. <ProductVersion>10.0.0</ProductVersion>
  7. <SchemaVersion>2.0</SchemaVersion>
  8. <ProjectGuid>{7D24D7EA-822C-4991-8BC9-1C2EF9C5F59A}</ProjectGuid>
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  10. <OutputType>Exe</OutputType>
  11. <RootNamespace>TiledSprites</RootNamespace>
  12. <AssemblyName>TiledSprites</AssemblyName>
  13. </PropertyGroup>
  14. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
  15. <DebugSymbols>true</DebugSymbols>
  16. <DebugType>full</DebugType>
  17. <Optimize>false</Optimize>
  18. <OutputPath>bin\Debug</OutputPath>
  19. <DefineConstants>DEBUG MONOMAC</DefineConstants>
  20. <ErrorReport>prompt</ErrorReport>
  21. <WarningLevel>4</WarningLevel>
  22. <ConsolePause>false</ConsolePause>
  23. </PropertyGroup>
  24. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
  25. <DebugType>none</DebugType>
  26. <Optimize>false</Optimize>
  27. <OutputPath>bin\Release</OutputPath>
  28. <ErrorReport>prompt</ErrorReport>
  29. <WarningLevel>4</WarningLevel>
  30. <ConsolePause>false</ConsolePause>
  31. </PropertyGroup>
  32. <ItemGroup>
  33. <Reference Include="System" />
  34. <Reference Include="System.Xml" />
  35. <Reference Include="System.Core" />
  36. <Reference Include="System.Xml.Linq" />
  37. <Reference Include="System.Drawing" />
  38. <Reference Include="MonoMac, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
  39. <SpecificVersion>False</SpecificVersion>
  40. <HintPath>..\..\..\..\MonoMac\monomac\src\MonoMac.dll</HintPath>
  41. </Reference>
  42. </ItemGroup>
  43. <ItemGroup>
  44. <None Include="Info.plist" />
  45. <None Include="..\..\iOS\TiledSprites\Default.png">
  46. <Link>Default.png</Link>
  47. </None>
  48. <None Include="TiledSprites.icns" />
  49. </ItemGroup>
  50. <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
  51. <Import Project="$(MSBuildExtensionsPath)\Mono\MonoMac\v0.0\Mono.MonoMac.targets" />
  52. <ItemGroup>
  53. <Compile Include="main.cs" />
  54. <Compile Include="..\..\iOS\TiledSprites\AnimatedSprite.cs">
  55. <Link>AnimatedSprite.cs</Link>
  56. </Compile>
  57. <Compile Include="..\..\iOS\TiledSprites\Camera2D.cs">
  58. <Link>Camera2D.cs</Link>
  59. </Compile>
  60. <Compile Include="..\..\iOS\TiledSprites\SpriteSheet.cs">
  61. <Link>SpriteSheet.cs</Link>
  62. </Compile>
  63. <Compile Include="..\..\iOS\TiledSprites\TiledSprites.cs">
  64. <Link>TiledSprites.cs</Link>
  65. </Compile>
  66. <Compile Include="..\..\iOS\TiledSprites\TileGrid.cs">
  67. <Link>TileGrid.cs</Link>
  68. </Compile>
  69. </ItemGroup>
  70. <ItemGroup>
  71. <Content Include="..\..\iOS\TiledSprites\Content\ball.png">
  72. <Link>Content\ball.png</Link>
  73. </Content>
  74. <Content Include="..\..\iOS\TiledSprites\Content\clouds.png">
  75. <Link>Content\clouds.png</Link>
  76. </Content>
  77. <Content Include="..\..\iOS\TiledSprites\Content\ground.png">
  78. <Link>Content\ground.png</Link>
  79. </Content>
  80. <Content Include="GameThumbnail.png" />
  81. </ItemGroup>
  82. <ItemGroup>
  83. <ProjectReference Include="..\..\..\..\MonoGame\MonoGame.Framework\MonoGame.Framework.MacOS.csproj">
  84. <Project>{36C538E6-C32A-4A8D-A39C-566173D7118E}</Project>
  85. <Name>MonoGame.Framework.MacOS</Name>
  86. </ProjectReference>
  87. </ItemGroup>
  88. </Project>