2
0

MonoGame.Samples.RockRain.csproj 7.0 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172
  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0">
  3. <PropertyGroup>
  4. <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  5. <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
  6. <ProductVersion>9.0.21022</ProductVersion>
  7. <SchemaVersion>2.0</SchemaVersion>
  8. <ProjectGuid>{6AD0E621-8D0C-42B1-A42C-B36F8537B234}</ProjectGuid>
  9. <ProjectTypeGuids>{6BC8ED88-2882-458C-8E55-DFD12B67127B};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
  10. <OutputType>Exe</OutputType>
  11. <AssemblyName>RockRainIphone</AssemblyName>
  12. <RootNamespace>RockRainIphone</RootNamespace>
  13. </PropertyGroup>
  14. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhoneSimulator' ">
  15. <DebugSymbols>true</DebugSymbols>
  16. <DebugType>full</DebugType>
  17. <Optimize>false</Optimize>
  18. <OutputPath>bin\iPhoneSimulator\Debug</OutputPath>
  19. <DefineConstants>DEBUG</DefineConstants>
  20. <ErrorReport>prompt</ErrorReport>
  21. <WarningLevel>4</WarningLevel>
  22. <CheckForOverflowUnderflow>true</CheckForOverflowUnderflow>
  23. <MtouchLink>None</MtouchLink>
  24. <MtouchDebug>true</MtouchDebug>
  25. <MtouchI18n />
  26. <MtouchUseArmv7>false</MtouchUseArmv7>
  27. </PropertyGroup>
  28. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhoneSimulator' ">
  29. <DebugType>none</DebugType>
  30. <Optimize>true</Optimize>
  31. <OutputPath>bin\iPhoneSimulator\Release</OutputPath>
  32. <ErrorReport>prompt</ErrorReport>
  33. <WarningLevel>4</WarningLevel>
  34. <MtouchI18n />
  35. <MtouchUseArmv7>false</MtouchUseArmv7>
  36. </PropertyGroup>
  37. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhone' ">
  38. <DebugSymbols>true</DebugSymbols>
  39. <DebugType>full</DebugType>
  40. <Optimize>false</Optimize>
  41. <OutputPath>bin\iPhone\Debug</OutputPath>
  42. <DefineConstants>DEBUG</DefineConstants>
  43. <ErrorReport>prompt</ErrorReport>
  44. <WarningLevel>4</WarningLevel>
  45. <MtouchDebug>true</MtouchDebug>
  46. <MtouchI18n />
  47. <MtouchSdkVersion>4.0</MtouchSdkVersion>
  48. <MtouchUseArmv7>false</MtouchUseArmv7>
  49. </PropertyGroup>
  50. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhone' ">
  51. <DebugType>none</DebugType>
  52. <Optimize>true</Optimize>
  53. <OutputPath>bin\iPhone\Release</OutputPath>
  54. <ErrorReport>prompt</ErrorReport>
  55. <WarningLevel>4</WarningLevel>
  56. <MtouchI18n />
  57. <CodesignKey>iPhone Developer</CodesignKey>
  58. <MtouchSdkVersion>4.0</MtouchSdkVersion>
  59. <MtouchUseArmv7>false</MtouchUseArmv7>
  60. </PropertyGroup>
  61. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
  62. <DebugType>none</DebugType>
  63. <Optimize>false</Optimize>
  64. <OutputPath>bin\Debug</OutputPath>
  65. <WarningLevel>4</WarningLevel>
  66. <MtouchUseArmv7>false</MtouchUseArmv7>
  67. </PropertyGroup>
  68. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
  69. <DebugType>none</DebugType>
  70. <Optimize>false</Optimize>
  71. <OutputPath>bin\Release</OutputPath>
  72. <WarningLevel>4</WarningLevel>
  73. <MtouchUseArmv7>false</MtouchUseArmv7>
  74. </PropertyGroup>
  75. <ItemGroup>
  76. <Reference Include="System" />
  77. <Reference Include="System.Xml" />
  78. <Reference Include="System.Core" />
  79. <Reference Include="monotouch" />
  80. </ItemGroup>
  81. <ItemGroup>
  82. <Compile Include="main.cs" />
  83. <Compile Include="Core\GameScene.cs" />
  84. <Compile Include="Core\ImageComponent.cs" />
  85. <Compile Include="Core\Sprite.cs" />
  86. <Compile Include="Core\TextMenuComponent.cs" />
  87. <Compile Include="AudioLibrary.cs" />
  88. <Compile Include="helpScene.cs" />
  89. <Compile Include="MeteorsManager.cs" />
  90. <Compile Include="Score.cs" />
  91. <Compile Include="Meteor.cs" />
  92. <Compile Include="Player.cs" />
  93. <Compile Include="PowerSource.cs" />
  94. <Compile Include="ActionScene.cs" />
  95. <Compile Include="StartScene.cs" />
  96. <Compile Include="Game1.cs" />
  97. <Compile Include="Core\ExplosionParticleSystem.cs" />
  98. <Compile Include="Core\Particle.cs" />
  99. <Compile Include="Core\ParticleSystem.cs" />
  100. <Compile Include="ExplosionManager.cs" />
  101. </ItemGroup>
  102. <ItemGroup>
  103. <None Include="GameThumbnail.png" />
  104. <None Include="Info.plist" />
  105. </ItemGroup>
  106. <ItemGroup>
  107. <Content Include="Content\gamepad.png">
  108. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  109. </Content>
  110. <Content Include="Content\backmusic.mp3">
  111. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  112. </Content>
  113. <Content Include="Content\explosion.wav">
  114. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  115. </Content>
  116. <Content Include="Content\menu_back.wav">
  117. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  118. </Content>
  119. <Content Include="Content\menu_select3.wav">
  120. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  121. </Content>
  122. <Content Include="Content\newmeteor.wav">
  123. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  124. </Content>
  125. <Content Include="Content\powerget.wav">
  126. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  127. </Content>
  128. <Content Include="Content\powershow.wav">
  129. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  130. </Content>
  131. <Content Include="Content\rockrainenhanced.png">
  132. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  133. </Content>
  134. <Content Include="Content\spacebackground.jpg">
  135. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  136. </Content>
  137. <Content Include="Content\startmusic.mp3">
  138. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  139. </Content>
  140. <Content Include="Content\startsceneelements.png">
  141. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  142. </Content>
  143. <Content Include="Content\startbackground.png">
  144. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  145. </Content>
  146. <Content Include="Content\helpscreen.png">
  147. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  148. </Content>
  149. <Content Include="Content\menuLarge.xnb">
  150. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  151. </Content>
  152. <Content Include="Content\menuSmall.xnb">
  153. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  154. </Content>
  155. <Content Include="Content\score.xnb">
  156. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  157. </Content>
  158. <Content Include="Content\explosion.png">
  159. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  160. </Content>
  161. <Content Include="Default.png">
  162. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  163. </Content>
  164. </ItemGroup>
  165. <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
  166. <ItemGroup>
  167. <ProjectReference Include="..\..\..\..\MonoGame\MonoGame.Framework\MonoGame.Framework.iOS.csproj">
  168. <Project>{DB8508BB-9849-4CC2-BC0F-8EB5DACB3C47}</Project>
  169. <Name>MonoGame.Framework.iOS</Name>
  170. </ProjectReference>
  171. </ItemGroup>
  172. </Project>